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diff --git a/emulators/pcemu/files/README.FreeBSD b/emulators/pcemu/files/README.FreeBSD deleted file mode 100644 index 06b3bb4dc657..000000000000 --- a/emulators/pcemu/files/README.FreeBSD +++ /dev/null @@ -1,162 +0,0 @@ -This is an excerpt of what you can see with the standalone "system". - -- Jörg - - -1. This looks like PC, but where is DOS? How to get pcemu really running - -Pcemu is an emulator that emulates an 8086 CPU as well as a bunch of -PC BIOS services, so it basically provides the functionality like an -old PC/XT. Anyway, as with the XT too, the emulator requires something -like an operating system to run with. Since we cannot ship MS-DOS or -one of its variants along with this distribution (for legal reasons), -you're now actually looking at a (sort of) "standalone operating system", -just to get pcemu booted and running. All this system does is showing -you this introduction. - -You will have to replace this mini-system by a physical image of a -DOS boot floppy. The "system" currently running is booted from the -file - - /usr/local/lib/pcemu/DriveA. - -It pretends to be the image of a 720 KB diskette, which has been -chosen as the default bootfile size. - -In order to obtain the image of a bootable DOS floppy, do the following: - - Prepare a 720 KB floppy with a DOS system as you'd like - to run it later. Include all the good stuff you don't want - to miss there. Don't forget to put a simple text editor - there, so you can modify your configuration files later. - - Put a copy of the file - - /usr/local/lib/pcemu/C/emufs.sys - - onto this diskette, and include a line like - - device = a:\emufs.sys /usr/local/lib/pcemu/C - - into the config.sys file on this diskette. This will - provide you with an interface to the BSD file system from - within your DOS session. (It actually pretends to be a - network drive.) According to David Hedley, you are also - advised to include the line - - stacks = 9, 512 - - there to avoid stack overflow problems with the emulator. - - If you want to retain a copy of the standalone "system" you - are currently looking at, move it away: - - # cd /usr/local/lib/pcemu; mv DriveA StandaloneA - - Now, make a copy of your disk by either: - - - under BSD, perform a - - # cp /dev/fd0.720 /usr/local/lib/pcemu/DriveA - - (the number after the fd may vary for drives other than - the primary one), or - - - under DOS, copy the file - - /usr/local/lib/pcemu/C/dumpdisk.exe - - to your DOS system and execute it. This will dump the - physical copy of either drive A or B to the file drivea - in your current (DOS) working directory. You can then move - this file to - - /usr/local/lib/pcemu/DriveA - - in your BSD system. - -Since pcemu needs to display the standard VGA font, you further need -to tell your X server about the location of the font file. It has -been put under - - /usr/local/lib/pcemu/font/ - -along with the necessary information for the X server. All you need -to do is to tell your X server about it. This can either be done -as a server default by including the directory into the FontPath -section of your XF86Config file (this is for XFree86, refer to -the documentation if you're using another X server). Alternatively, -you can run the command - - $ xset fp+ /usr/local/lib/pcemu/font - -when X11 is running to instruct your X server to append this directory -to the font path. Should you wish to run pcemu across the network, -remember that the fonts must be physically available at the server -side, or you need to provide an X11 font server (xfs). Refer to -the X11 documentation on how to setup this. - - -That's all, now you should be able to run pcemu. Add required -device = a:\emufs.sys /... lines to your config.sys as you -need them. It's not wise to make the whole BSD hierarchy available -since DOS does not provide multiuser protection. - -Should you wish to override some of the emulator defaults like -size and location of the bootfile, you can do this by settig up a -$HOME/.pcemurc file. Refer to sections 2. and 3. below. - - - -2. Information about this FreeBSD port - - -This `port' of pcemu to FreeBSD has been prepared by Jörg Wunsch. -It is an only slightly modified version of David's code, a few -problems have been fixed for the BSD compilation environment, and -the location of the default boot file has been moved in order to -get you started with just what you are reading now. - -The PostScript document David is mentioning under 3. below has -been compressed and stored under - - /usr/local/lib/pcemu/doc/report.ps.gz. - -It is huge however, so if you don't care much for it you might wish -to remove it later. - -Since i'm living in Germany with a German keyboard, i found the -original X11 KeySym to PC scancode translation unacceptable. Several -scancodes have been unreachable for me. Hence i decided to add another -section to the .pcemurc file allowing to instruct pcemu of specific -keyboard layout semantics. They consist of the keyword keymap, -followed by the desired PC scancode, an equal sign, and the character -that is generated for this key under X11 without any shift keys. (Note -that no space is allowed on either side of the equal sign.) This way -i won't get a German key mapping under DOS, but at least a valid keyboard -layout where all the scan codes can actually be generated at all. - -The appropriate section of my .pcemurc file looks like: - -keymap 12=ß -keymap 13=' -keymap 21=z -keymap 26=] -keymap 27=+ -keymap 39=\ -keymap 40=[ -keymap 41=^ -keymap 43=# -keymap 44=y -keymap 53=- -keymap 86=< - - -Once :-) i will have filed all my modifications back to David, and -perhaps they will be included into the regular distribution as well. - -Should you wish to contact me regarding this FreeBSD port, you can -reach me as joerg_wunsch@uriah.heep.sax.de. - - - - |