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-This is an excerpt of what you can see with the standalone "system".
- -- Jörg
-
-
-1. This looks like PC, but where is DOS? How to get pcemu really running
-
-Pcemu is an emulator that emulates an 8086 CPU as well as a bunch of
-PC BIOS services, so it basically provides the functionality like an
-old PC/XT. Anyway, as with the XT too, the emulator requires something
-like an operating system to run with. Since we cannot ship MS-DOS or
-one of its variants along with this distribution (for legal reasons),
-you're now actually looking at a (sort of) "standalone operating system",
-just to get pcemu booted and running. All this system does is showing
-you this introduction.
-
-You will have to replace this mini-system by a physical image of a
-DOS boot floppy. The "system" currently running is booted from the
-file
-
- /usr/local/lib/pcemu/DriveA.
-
-It pretends to be the image of a 720 KB diskette, which has been
-chosen as the default bootfile size.
-
-In order to obtain the image of a bootable DOS floppy, do the following:
-
- Prepare a 720 KB floppy with a DOS system as you'd like
- to run it later. Include all the good stuff you don't want
- to miss there. Don't forget to put a simple text editor
- there, so you can modify your configuration files later.
-
- Put a copy of the file
-
- /usr/local/lib/pcemu/C/emufs.sys
-
- onto this diskette, and include a line like
-
- device = a:\emufs.sys /usr/local/lib/pcemu/C
-
- into the config.sys file on this diskette. This will
- provide you with an interface to the BSD file system from
- within your DOS session. (It actually pretends to be a
- network drive.) According to David Hedley, you are also
- advised to include the line
-
- stacks = 9, 512
-
- there to avoid stack overflow problems with the emulator.
-
- If you want to retain a copy of the standalone "system" you
- are currently looking at, move it away:
-
- # cd /usr/local/lib/pcemu; mv DriveA StandaloneA
-
- Now, make a copy of your disk by either:
-
- - under BSD, perform a
-
- # cp /dev/fd0.720 /usr/local/lib/pcemu/DriveA
-
- (the number after the fd may vary for drives other than
- the primary one), or
-
- - under DOS, copy the file
-
- /usr/local/lib/pcemu/C/dumpdisk.exe
-
- to your DOS system and execute it. This will dump the
- physical copy of either drive A or B to the file drivea
- in your current (DOS) working directory. You can then move
- this file to
-
- /usr/local/lib/pcemu/DriveA
-
- in your BSD system.
-
-Since pcemu needs to display the standard VGA font, you further need
-to tell your X server about the location of the font file. It has
-been put under
-
- /usr/local/lib/pcemu/font/
-
-along with the necessary information for the X server. All you need
-to do is to tell your X server about it. This can either be done
-as a server default by including the directory into the FontPath
-section of your XF86Config file (this is for XFree86, refer to
-the documentation if you're using another X server). Alternatively,
-you can run the command
-
- $ xset fp+ /usr/local/lib/pcemu/font
-
-when X11 is running to instruct your X server to append this directory
-to the font path. Should you wish to run pcemu across the network,
-remember that the fonts must be physically available at the server
-side, or you need to provide an X11 font server (xfs). Refer to
-the X11 documentation on how to setup this.
-
-
-That's all, now you should be able to run pcemu. Add required
-device = a:\emufs.sys /... lines to your config.sys as you
-need them. It's not wise to make the whole BSD hierarchy available
-since DOS does not provide multiuser protection.
-
-Should you wish to override some of the emulator defaults like
-size and location of the bootfile, you can do this by settig up a
-$HOME/.pcemurc file. Refer to sections 2. and 3. below.
-
-
-
-2. Information about this FreeBSD port
-
-
-This `port' of pcemu to FreeBSD has been prepared by Jörg Wunsch.
-It is an only slightly modified version of David's code, a few
-problems have been fixed for the BSD compilation environment, and
-the location of the default boot file has been moved in order to
-get you started with just what you are reading now.
-
-The PostScript document David is mentioning under 3. below has
-been compressed and stored under
-
- /usr/local/lib/pcemu/doc/report.ps.gz.
-
-It is huge however, so if you don't care much for it you might wish
-to remove it later.
-
-Since i'm living in Germany with a German keyboard, i found the
-original X11 KeySym to PC scancode translation unacceptable. Several
-scancodes have been unreachable for me. Hence i decided to add another
-section to the .pcemurc file allowing to instruct pcemu of specific
-keyboard layout semantics. They consist of the keyword keymap,
-followed by the desired PC scancode, an equal sign, and the character
-that is generated for this key under X11 without any shift keys. (Note
-that no space is allowed on either side of the equal sign.) This way
-i won't get a German key mapping under DOS, but at least a valid keyboard
-layout where all the scan codes can actually be generated at all.
-
-The appropriate section of my .pcemurc file looks like:
-
-keymap 12=ß
-keymap 13='
-keymap 21=z
-keymap 26=]
-keymap 27=+
-keymap 39=\
-keymap 40=[
-keymap 41=^
-keymap 43=#
-keymap 44=y
-keymap 53=-
-keymap 86=<
-
-
-Once :-) i will have filed all my modifications back to David, and
-perhaps they will be included into the regular distribution as well.
-
-Should you wish to contact me regarding this FreeBSD port, you can
-reach me as joerg_wunsch@uriah.heep.sax.de.
-
-
-
-