diff options
| author | Alex Dupre <ale@FreeBSD.org> | 2004-07-19 07:22:10 +0000 | 
|---|---|---|
| committer | Alex Dupre <ale@FreeBSD.org> | 2004-07-19 07:22:10 +0000 | 
| commit | 993768b304c545e0b2784552278066ca831015ff (patch) | |
| tree | 0ebb325c7fac2891bcc2955268d4c6781268d326 /graphics/php4-gd/files/patch-libgd::gd_lzw_out.c | |
| parent | Add new shared extension for PHP. (diff) | |
Add new shared extension for PHP.
Diffstat (limited to 'graphics/php4-gd/files/patch-libgd::gd_lzw_out.c')
| -rw-r--r-- | graphics/php4-gd/files/patch-libgd::gd_lzw_out.c | 939 | 
1 files changed, 939 insertions, 0 deletions
| diff --git a/graphics/php4-gd/files/patch-libgd::gd_lzw_out.c b/graphics/php4-gd/files/patch-libgd::gd_lzw_out.c new file mode 100644 index 000000000000..ffe14703269d --- /dev/null +++ b/graphics/php4-gd/files/patch-libgd::gd_lzw_out.c @@ -0,0 +1,939 @@ +--- libgd/gd_lzw_out.c.orig	Sat Jun 28 15:47:56 2003 ++++ libgd/gd_lzw_out.c	Sat Jun 28 16:01:04 2003 +@@ -0,0 +1,936 @@ ++#ifdef HAVE_MALLOC_H ++ #include <malloc.h> ++#endif ++#include <stdio.h> ++#include <math.h> ++#include <string.h> ++#include <stdlib.h> ++#include "gd.h" ++ ++/* Code drawn from ppmtogif.c, from the pbmplus package ++** ++** Based on GIFENCOD by David Rowley <mgardi@watdscu.waterloo.edu>. A ++** Lempel-Zim compression based on "compress". ++** ++** Modified by Marcel Wijkstra <wijkstra@fwi.uva.nl> ++** ++** Copyright (C) 1989 by Jef Poskanzer. ++** ++** Permission to use, copy, modify, and distribute this software and its ++** documentation for any purpose and without fee is hereby granted, provided ++** that the above copyright notice appear in all copies and that both that ++** copyright notice and this permission notice appear in supporting ++** documentation.  This software is provided "as is" without express or ++** implied warranty. ++** ++** The Graphics Interchange Format(c) is the Copyright property of ++** CompuServe Incorporated.  GIF(sm) is a Service Mark property of ++** CompuServe Incorporated. ++*/ ++ ++/* ++ * a code_int must be able to hold 2**GIFBITS values of type int, and also -1 ++ */ ++typedef int             code_int; ++ ++#ifdef SIGNED_COMPARE_SLOW ++typedef unsigned long int count_int; ++typedef unsigned short int count_short; ++#else /*SIGNED_COMPARE_SLOW*/ ++typedef long int          count_int; ++#endif /*SIGNED_COMPARE_SLOW*/ ++ ++static int colorstobpp(int colors); ++static void BumpPixel (void); ++static int GIFNextPixel (gdImagePtr im); ++static void GIFEncode (gdIOCtx *fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im); ++static void GIFAnimEncode(gdIOCtx *fp, int IWidth, int IHeight, int LeftOfs, int TopOfs, int GInterlace, int Transparent, int Delay, int Disposal, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im); ++/*static void Putword (int w, gdIOCtx *fp); */ ++static void compress (int init_bits, gdIOCtx *outfile, gdImagePtr im); ++static void output (code_int code); ++static void cl_block (void); ++static void cl_hash (register count_int hsize); ++static void char_init (void); ++static void char_out (int c); ++static void flush_char (void); ++/* Allows for reuse */ ++static void init_statics(void); ++ ++void gdImageLzwCtx(gdImagePtr im, gdIOCtx *out) ++{ ++	int interlace, transparent, BitsPerPixel; ++ ++	interlace = im->interlace; ++	transparent = im->transparent; ++ ++	BitsPerPixel = colorstobpp(im->colorsTotal); ++	/* Clear any old values in statics strewn through the GIF code */ ++	init_statics(); ++	/* All set, let's do it. */ ++	GIFEncode( ++		out, im->sx, im->sy, interlace, 0, transparent, BitsPerPixel, ++		im->red, im->green, im->blue, im); ++} ++ ++void gdImageLzw(gdImagePtr im, FILE *outFile) ++{ ++        gdIOCtx   *out = gdNewFileCtx(outFile); ++        gdImageLzwCtx(im, out); ++        out->gd_free(out); ++} ++ ++void* gdImageLzwPtr(gdImagePtr im, int *size) ++{ ++	void	*rv; ++        gdIOCtx   *out = gdNewDynamicCtx(2048, NULL); ++        gdImageLzwCtx(im, out); ++        rv = gdDPExtractData(out,size); ++	out->gd_free(out); ++	return rv; ++} ++ ++void gdImageLzwAnimAddCtx(gdImagePtr im, gdIOCtx *out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal) ++{ ++	int interlace, transparent, BitsPerPixel; ++ ++	interlace = im->interlace; ++	transparent = im->transparent; ++ ++	BitsPerPixel = colorstobpp(im->colorsTotal); ++	/* Clear any old values in statics strewn through the GIF code */ ++	init_statics(); ++	/* All set, let's do it. */ ++	GIFAnimEncode( ++		out, im->sx, im->sy, LeftOfs, TopOfs, interlace, transparent, ++		Delay, Disposal, BitsPerPixel, ++		LocalCM > 0 ? im->red : 0, im->green, im->blue, im); ++} ++ ++void gdImageLzwAnimAdd(gdImagePtr im, FILE *outFile, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal) ++{ ++        gdIOCtx   *out = gdNewFileCtx(outFile); ++        gdImageLzwAnimAddCtx(im, out, LocalCM, LeftOfs, TopOfs, Delay, Disposal); ++        out->gd_free(out); ++} ++ ++void* gdImageLzwAnimAddPtr(gdImagePtr im, int *size, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal) ++{ ++	void	*rv; ++        gdIOCtx   *out = gdNewDynamicCtx(2048, NULL); ++        gdImageLzwAnimAddCtx(im, out, LocalCM, LeftOfs, TopOfs, Delay, Disposal); ++        rv = gdDPExtractData(out,size); ++	out->gd_free(out); ++	return rv; ++} ++ ++ ++ ++static int ++colorstobpp(int colors) ++{ ++    int bpp = 0; ++ ++    if ( colors <= 2 ) ++        bpp = 1; ++    else if ( colors <= 4 ) ++        bpp = 2; ++    else if ( colors <= 8 ) ++        bpp = 3; ++    else if ( colors <= 16 ) ++        bpp = 4; ++    else if ( colors <= 32 ) ++        bpp = 5; ++    else if ( colors <= 64 ) ++        bpp = 6; ++    else if ( colors <= 128 ) ++        bpp = 7; ++    else if ( colors <= 256 ) ++        bpp = 8; ++    return bpp; ++    } ++ ++/***************************************************************************** ++ * ++ * GIFENCODE.C    - GIF Image compression interface ++ * ++ * GIFEncode( FName, GHeight, GWidth, GInterlace, Background, Transparent, ++ *            BitsPerPixel, Red, Green, Blue, gdImagePtr ) ++ * ++ *****************************************************************************/ ++ ++#define TRUE 1 ++#define FALSE 0 ++ ++static int Width, Height; ++static int curx, cury; ++static long CountDown; ++static int Pass = 0; ++static int Interlace; ++ ++/* ++ * Bump the 'curx' and 'cury' to point to the next pixel ++ */ ++static void ++BumpPixel(void) ++{ ++        /* ++         * Bump the current X position ++         */ ++        ++curx; ++ ++        /* ++         * If we are at the end of a scan line, set curx back to the beginning ++         * If we are interlaced, bump the cury to the appropriate spot, ++         * otherwise, just increment it. ++         */ ++        if( curx == Width ) { ++                curx = 0; ++ ++                if( !Interlace ) ++                        ++cury; ++                else { ++                     switch( Pass ) { ++ ++                       case 0: ++                          cury += 8; ++                          if( cury >= Height ) { ++                                ++Pass; ++                                cury = 4; ++                          } ++                          break; ++ ++                       case 1: ++                          cury += 8; ++                          if( cury >= Height ) { ++                                ++Pass; ++                                cury = 2; ++                          } ++                          break; ++ ++                       case 2: ++                          cury += 4; ++                          if( cury >= Height ) { ++                             ++Pass; ++                             cury = 1; ++                          } ++                          break; ++ ++                       case 3: ++                          cury += 2; ++                          break; ++                        } ++                } ++        } ++} ++ ++/* ++ * Return the next pixel from the image ++ */ ++static int ++GIFNextPixel(gdImagePtr im) ++{ ++        int r; ++ ++        if( CountDown == 0 ) ++                return EOF; ++ ++        --CountDown; ++ ++        r = gdImageGetPixel(im, curx, cury); ++ ++        BumpPixel(); ++ ++        return r; ++} ++ ++/* public */ ++ ++static void ++GIFEncode(gdIOCtx *fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im) ++{ ++        int B; ++        int RWidth, RHeight; ++        int LeftOfs, TopOfs; ++        int Resolution; ++        int ColorMapSize; ++        int InitCodeSize; ++        int i; ++ ++        Interlace = GInterlace; ++ ++        ColorMapSize = 1 << BitsPerPixel; ++ ++        RWidth = Width = GWidth; ++        RHeight = Height = GHeight; ++        LeftOfs = TopOfs = 0; ++ ++        Resolution = BitsPerPixel; ++ ++        /* ++         * Calculate number of bits we are expecting ++         */ ++        CountDown = (long)Width * (long)Height; ++ ++        /* ++         * Indicate which pass we are on (if interlace) ++         */ ++        Pass = 0; ++ ++        /* ++         * The initial code size ++         */ ++        if( BitsPerPixel <= 1 ) ++                InitCodeSize = 2; ++        else ++                InitCodeSize = BitsPerPixel; ++ ++        /* ++         * Set up the current x and y position ++         */ ++        curx = cury = 0; ++ ++        /* ++         * Write the Magic header ++         */ ++        gdPutBuf( Transparent < 0 ? "GIF87a" : "GIF89a", 6, fp ); ++ ++        /* ++         * Write out the screen width and height ++         */ ++        Putword( RWidth, fp ); ++        Putword( RHeight, fp ); ++ ++        /* ++         * Indicate that there is a global colour map ++         */ ++        B = 0x80;       /* Yes, there is a color map */ ++ ++        /* ++         * OR in the resolution ++         */ ++        B |= (Resolution - 1) << 5; ++ ++        /* ++         * OR in the Bits per Pixel ++         */ ++        B |= (BitsPerPixel - 1); ++ ++        /* ++         * Write it out ++         */ ++        gdPutC( B, fp ); ++ ++        /* ++         * Write out the Background colour ++         */ ++        gdPutC( Background, fp ); ++ ++        /* ++         * Byte of 0's (future expansion) ++         */ ++        gdPutC( 0, fp ); ++ ++        /* ++         * Write out the Global Colour Map ++         */ ++        for( i=0; i<ColorMapSize; ++i ) { ++                gdPutC( Red[i], fp ); ++                gdPutC( Green[i], fp ); ++                gdPutC( Blue[i], fp ); ++        } ++ ++	/* ++	 * Write out extension for transparent colour index, if necessary. ++	 */ ++	if ( Transparent >= 0 ) { ++	    gdPutC( '!', fp ); ++	    gdPutC( 0xf9, fp ); ++	    gdPutC( 4, fp ); ++	    gdPutC( 1, fp ); ++	    gdPutC( 0, fp ); ++	    gdPutC( 0, fp ); ++	    gdPutC( (unsigned char) Transparent, fp ); ++	    gdPutC( 0, fp ); ++	} ++ ++        /* ++         * Write an Image separator ++         */ ++        gdPutC( ',', fp ); ++ ++        /* ++         * Write the Image header ++         */ ++ ++        Putword( LeftOfs, fp ); ++        Putword( TopOfs, fp ); ++        Putword( Width, fp ); ++        Putword( Height, fp ); ++ ++        /* ++         * Write out whether or not the image is interlaced ++         */ ++        if( Interlace ) ++                gdPutC( 0x40, fp ); ++        else ++                gdPutC( 0x00, fp ); ++ ++        /* ++         * Write out the initial code size ++         */ ++        gdPutC( InitCodeSize, fp ); ++ ++        /* ++         * Go and actually compress the data ++         */ ++        compress( InitCodeSize+1, fp, im ); ++ ++        /* ++         * Write out a Zero-length packet (to end the series) ++         */ ++        gdPutC( 0, fp ); ++ ++        /* ++         * Write the GIF file terminator ++         */ ++        gdPutC( ';', fp ); ++} ++ ++static void ++GIFAnimEncode(gdIOCtx *fp, int IWidth, int IHeight, int LeftOfs, int TopOfs, int GInterlace, int Transparent, int Delay, int Disposal, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im) ++{ ++        int ColorMapSize; ++        int InitCodeSize; ++        int i; ++ ++	if (LeftOfs < 0) LeftOfs = 0; ++	if (TopOfs < 0) TopOfs = 0; ++	if (Delay < 0) Delay = 100; ++	if (Disposal < 0) Disposal = 2; ++ ++        Interlace = GInterlace; ++ ++        ColorMapSize = 1 << BitsPerPixel; ++ ++	Width = IWidth; ++        Height = IHeight; ++ ++        /* ++         * Calculate number of bits we are expecting ++         */ ++        CountDown = (long)Width * (long)Height; ++ ++        /* ++         * Indicate which pass we are on (if interlace) ++         */ ++        Pass = 0; ++ ++        /* ++         * The initial code size ++         */ ++        if( BitsPerPixel <= 1 ) ++                InitCodeSize = 2; ++        else ++                InitCodeSize = BitsPerPixel; ++ ++        /* ++         * Set up the current x and y position ++         */ ++        curx = cury = 0; ++ ++	/* ++	 * Write out extension for image animation and looping ++	 */ ++	gdPutC( '!', fp ); ++	gdPutC( 0xf9, fp ); ++	gdPutC( 4, fp ); ++	gdPutC( (Transparent >= 0 ? 1 : 0) ++		| (Disposal << 2), fp ); ++	gdPutC( (unsigned char)(Delay & 255), fp ); ++	gdPutC( (unsigned char)((Delay >> 8) & 255), fp ); ++	gdPutC( (unsigned char) Transparent, fp ); ++	gdPutC( 0, fp ); ++ ++        /* ++         * Write an Image separator ++         */ ++        gdPutC( ',', fp ); ++ ++        /* ++         * Write the Image header ++         */ ++ ++        Putword( LeftOfs, fp ); ++        Putword( TopOfs, fp ); ++        Putword( Width, fp ); ++        Putword( Height, fp ); ++ ++        /* ++         * Write out whether or not the image is interlaced ++	 * and if it includes local colour map. ++         */ ++	gdPutC( (Interlace ? 0x40 : 0) ++		| (Red ? 0x80 : 0) ++		| (Red ? BitsPerPixel - 1 : 0), fp ); ++ ++        /* ++         * Write out the Local Colour Map ++         */ ++	if (Red) ++		for( i=0; i<ColorMapSize; ++i ) { ++			gdPutC( Red[i], fp ); ++			gdPutC( Green[i], fp ); ++			gdPutC( Blue[i], fp ); ++		} ++ ++        /* ++         * Write out the initial code size ++         */ ++        gdPutC( InitCodeSize, fp ); ++ ++        /* ++         * Go and actually compress the data ++         */ ++        compress( InitCodeSize+1, fp, im ); ++ ++        /* ++         * Write out a Zero-length packet (to end the series) ++         */ ++        gdPutC( 0, fp ); ++} ++ ++/* */ ++/* * Write out a word to the GIF file */ ++/* */ ++/*static void */ ++/*Putword(int w, FILE *fp) */ ++/*{ */ ++/*        fputc( w & 0xff, fp ); */ ++/*        fputc( (w / 256) & 0xff, fp ); */ ++/*} */ ++ ++ ++/*************************************************************************** ++ * ++ *  GIFCOMPR.C       - GIF Image compression routines ++ * ++ *  Lempel-Ziv compression based on 'compress'.  GIF modifications by ++ *  David Rowley (mgardi@watdcsu.waterloo.edu) ++ * ++ ***************************************************************************/ ++ ++/* ++ * General DEFINEs ++ */ ++ ++#define GIFBITS    12 ++ ++#define HSIZE  5003            /* 80% occupancy */ ++ ++#ifdef NO_UCHAR ++ typedef char   char_type; ++#else /*NO_UCHAR*/ ++ typedef        unsigned char   char_type; ++#endif /*NO_UCHAR*/ ++ ++/* ++ * ++ * GIF Image compression - modified 'compress' ++ * ++ * Based on: compress.c - File compression ala IEEE Computer, June 1984. ++ * ++ * By Authors:  Spencer W. Thomas       (decvax!harpo!utah-cs!utah-gr!thomas) ++ *              Jim McKie               (decvax!mcvax!jim) ++ *              Steve Davies            (decvax!vax135!petsd!peora!srd) ++ *              Ken Turkowski           (decvax!decwrl!turtlevax!ken) ++ *              James A. Woods          (decvax!ihnp4!ames!jaw) ++ *              Joe Orost               (decvax!vax135!petsd!joe) ++ * ++ */ ++#include <ctype.h> ++ ++#define ARGVAL() (*++(*argv) || (--argc && *++argv)) ++ ++static int n_bits;                        /* number of bits/code */ ++static int maxbits = GIFBITS;                /* user settable max # bits/code */ ++static code_int maxcode;                  /* maximum code, given n_bits */ ++static code_int maxmaxcode = (code_int)1 << GIFBITS; /* should NEVER generate this code */ ++#ifdef COMPATIBLE               /* But wrong! */ ++# define MAXCODE(n_bits)        ((code_int) 1 << (n_bits) - 1) ++#else /*COMPATIBLE*/ ++# define MAXCODE(n_bits)        (((code_int) 1 << (n_bits)) - 1) ++#endif /*COMPATIBLE*/ ++ ++static count_int htab [HSIZE]; ++static unsigned short codetab [HSIZE]; ++#define HashTabOf(i)       htab[i] ++#define CodeTabOf(i)    codetab[i] ++ ++static code_int hsize = HSIZE;                 /* for dynamic table sizing */ ++ ++/* ++ * To save much memory, we overlay the table used by compress() with those ++ * used by decompress().  The tab_prefix table is the same size and type ++ * as the codetab.  The tab_suffix table needs 2**GIFBITS characters.  We ++ * get this from the beginning of htab.  The output stack uses the rest ++ * of htab, and contains characters.  There is plenty of room for any ++ * possible stack (stack used to be 8000 characters). ++ */ ++ ++#define tab_prefixof(i) CodeTabOf(i) ++#define tab_suffixof(i)        ((char_type*)(htab))[i] ++#define de_stack               ((char_type*)&tab_suffixof((code_int)1<<GIFBITS)) ++ ++static code_int free_ent = 0;                  /* first unused entry */ ++ ++/* ++ * block compression parameters -- after all codes are used up, ++ * and compression rate changes, start over. ++ */ ++static int clear_flg = 0; ++ ++static int offset; ++static long int in_count = 1;            /* length of input */ ++static long int out_count = 0;           /* # of codes output (for debugging) */ ++ ++/* ++ * compress stdin to stdout ++ * ++ * Algorithm:  use open addressing double hashing (no chaining) on the ++ * prefix code / next character combination.  We do a variant of Knuth's ++ * algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime ++ * secondary probe.  Here, the modular division first probe is gives way ++ * to a faster exclusive-or manipulation.  Also do block compression with ++ * an adaptive reset, whereby the code table is cleared when the compression ++ * ratio decreases, but after the table fills.  The variable-length output ++ * codes are re-sized at this point, and a special CLEAR code is generated ++ * for the decompressor.  Late addition:  construct the table according to ++ * file size for noticeable speed improvement on small files.  Please direct ++ * questions about this implementation to ames!jaw. ++ */ ++ ++static int g_init_bits; ++static gdIOCtx* g_outfile; ++ ++static int ClearCode; ++static int EOFCode; ++ ++static void ++compress(int init_bits, gdIOCtx *outfile, gdImagePtr im) ++{ ++    register long fcode; ++    register code_int i /* = 0 */; ++    register int c; ++    register code_int ent; ++    register code_int disp; ++    register code_int hsize_reg; ++    register int hshift; ++ ++    /* ++     * Set up the globals:  g_init_bits - initial number of bits ++     *                      g_outfile   - pointer to output file ++     */ ++    g_init_bits = init_bits; ++    g_outfile = outfile; ++ ++    /* ++     * Set up the necessary values ++     */ ++    offset = 0; ++    out_count = 0; ++    clear_flg = 0; ++    in_count = 1; ++    maxcode = MAXCODE(n_bits = g_init_bits); ++ ++    ClearCode = (1 << (init_bits - 1)); ++    EOFCode = ClearCode + 1; ++    free_ent = ClearCode + 2; ++ ++    char_init(); ++ ++    ent = GIFNextPixel( im ); ++ ++    hshift = 0; ++    for ( fcode = (long) hsize;  fcode < 65536L; fcode *= 2L ) ++        ++hshift; ++    hshift = 8 - hshift;                /* set hash code range bound */ ++ ++    hsize_reg = hsize; ++    cl_hash( (count_int) hsize_reg);            /* clear hash table */ ++ ++    output( (code_int)ClearCode ); ++ ++#ifdef SIGNED_COMPARE_SLOW ++    while ( (c = GIFNextPixel( im )) != (unsigned) EOF ) { ++#else /*SIGNED_COMPARE_SLOW*/ ++    while ( (c = GIFNextPixel( im )) != EOF ) {  /* } */ ++#endif /*SIGNED_COMPARE_SLOW*/ ++ ++        ++in_count; ++ ++        fcode = (long) (((long) c << maxbits) + ent); ++        i = (((code_int)c << hshift) ^ ent);    /* xor hashing */ ++ ++        if ( HashTabOf (i) == fcode ) { ++            ent = CodeTabOf (i); ++            continue; ++        } else if ( (long)HashTabOf (i) < 0 )      /* empty slot */ ++            goto nomatch; ++        disp = hsize_reg - i;           /* secondary hash (after G. Knott) */ ++        if ( i == 0 ) ++            disp = 1; ++probe: ++        if ( (i -= disp) < 0 ) ++            i += hsize_reg; ++ ++        if ( HashTabOf (i) == fcode ) { ++            ent = CodeTabOf (i); ++            continue; ++        } ++        if ( (long)HashTabOf (i) > 0 ) ++            goto probe; ++nomatch: ++        output ( (code_int) ent ); ++        ++out_count; ++        ent = c; ++#ifdef SIGNED_COMPARE_SLOW ++        if ( (unsigned) free_ent < (unsigned) maxmaxcode) { ++#else /*SIGNED_COMPARE_SLOW*/ ++        if ( free_ent < maxmaxcode ) {  /* } */ ++#endif /*SIGNED_COMPARE_SLOW*/ ++            CodeTabOf (i) = free_ent++; /* code -> hashtable */ ++            HashTabOf (i) = fcode; ++        } else ++                cl_block(); ++    } ++    /* ++     * Put out the final code. ++     */ ++    output( (code_int)ent ); ++    ++out_count; ++    output( (code_int) EOFCode ); ++} ++ ++/***************************************************************** ++ * TAG( output ) ++ * ++ * Output the given code. ++ * Inputs: ++ *      code:   A n_bits-bit integer.  If == -1, then EOF.  This assumes ++ *              that n_bits =< (long)wordsize - 1. ++ * Outputs: ++ *      Outputs code to the file. ++ * Assumptions: ++ *      Chars are 8 bits long. ++ * Algorithm: ++ *      Maintain a GIFBITS character long buffer (so that 8 codes will ++ * fit in it exactly).  Use the VAX insv instruction to insert each ++ * code in turn.  When the buffer fills up empty it and start over. ++ */ ++ ++static unsigned long cur_accum = 0; ++static int cur_bits = 0; ++ ++static unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, ++                                  0x001F, 0x003F, 0x007F, 0x00FF, ++                                  0x01FF, 0x03FF, 0x07FF, 0x0FFF, ++                                  0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; ++ ++static void ++output(code_int code) ++{ ++    cur_accum &= masks[ cur_bits ]; ++ ++    if( cur_bits > 0 ) ++        cur_accum |= ((long)code << cur_bits); ++    else ++        cur_accum = code; ++ ++    cur_bits += n_bits; ++ ++    while( cur_bits >= 8 ) { ++        char_out( (unsigned int)(cur_accum & 0xff) ); ++        cur_accum >>= 8; ++        cur_bits -= 8; ++    } ++ ++    /* ++     * If the next entry is going to be too big for the code size, ++     * then increase it, if possible. ++     */ ++   if ( free_ent > maxcode || clear_flg ) { ++ ++            if( clear_flg ) { ++ ++                maxcode = MAXCODE (n_bits = g_init_bits); ++                clear_flg = 0; ++ ++            } else { ++ ++                ++n_bits; ++                if ( n_bits == maxbits ) ++                    maxcode = maxmaxcode; ++                else ++                    maxcode = MAXCODE(n_bits); ++            } ++        } ++ ++    if( code == EOFCode ) { ++        /* ++         * At EOF, write the rest of the buffer. ++         */ ++        while( cur_bits > 0 ) { ++                char_out( (unsigned int)(cur_accum & 0xff) ); ++                cur_accum >>= 8; ++                cur_bits -= 8; ++        } ++ ++        flush_char(); ++ ++/*        fflush( g_outfile ); */ ++/* */ ++/*        if( ferror( g_outfile ) ) */ ++/*		return; */ ++    } ++} ++ ++/* ++ * Clear out the hash table ++ */ ++static void ++cl_block (void)             /* table clear for block compress */ ++{ ++ ++        cl_hash ( (count_int) hsize ); ++        free_ent = ClearCode + 2; ++        clear_flg = 1; ++ ++        output( (code_int)ClearCode ); ++} ++ ++static void ++cl_hash(register count_int hsize)          /* reset code table */ ++                          ++{ ++ ++        register count_int *htab_p = htab+hsize; ++ ++        register long i; ++        register long m1 = -1; ++ ++        i = hsize - 16; ++        do {                            /* might use Sys V memset(3) here */ ++                *(htab_p-16) = m1; ++                *(htab_p-15) = m1; ++                *(htab_p-14) = m1; ++                *(htab_p-13) = m1; ++                *(htab_p-12) = m1; ++                *(htab_p-11) = m1; ++                *(htab_p-10) = m1; ++                *(htab_p-9) = m1; ++                *(htab_p-8) = m1; ++                *(htab_p-7) = m1; ++                *(htab_p-6) = m1; ++                *(htab_p-5) = m1; ++                *(htab_p-4) = m1; ++                *(htab_p-3) = m1; ++                *(htab_p-2) = m1; ++                *(htab_p-1) = m1; ++                htab_p -= 16; ++        } while ((i -= 16) >= 0); ++ ++        for ( i += 16; i > 0; --i ) ++                *--htab_p = m1; ++} ++ ++/****************************************************************************** ++ * ++ * GIF Specific routines ++ * ++ ******************************************************************************/ ++ ++/* ++ * Number of characters so far in this 'packet' ++ */ ++static int a_count; ++ ++/* ++ * Set up the 'byte output' routine ++ */ ++static void ++char_init(void) ++{ ++        a_count = 0; ++} ++ ++/* ++ * Define the storage for the packet accumulator ++ */ ++static char accum[ 256 ]; ++ ++/* ++ * Add a character to the end of the current packet, and if it is 254 ++ * characters, flush the packet to disk. ++ */ ++static void ++char_out(int c) ++{ ++        accum[ a_count++ ] = c; ++        if( a_count >= 254 ) ++                flush_char(); ++} ++ ++/* ++ * Flush the packet to disk, and reset the accumulator ++ */ ++static void ++flush_char(void) ++{ ++        if( a_count > 0 ) { ++                gdPutC( a_count, g_outfile ); ++                gdPutBuf( accum, a_count, g_outfile ); ++                a_count = 0; ++        } ++} ++ ++static void init_statics(void) { ++	/* Some of these are properly initialized later. What I'm doing ++		here is making sure code that depends on C's initialization ++		of statics doesn't break when the code gets called more ++		than once. */ ++	Width = 0; ++	Height = 0; ++	curx = 0; ++	cury = 0; ++	CountDown = 0; ++	Pass = 0; ++	Interlace = 0; ++	a_count = 0; ++	cur_accum = 0; ++	cur_bits = 0; ++	g_init_bits = 0; ++	g_outfile = 0; ++	ClearCode = 0; ++	EOFCode = 0; ++	free_ent = 0; ++	clear_flg = 0; ++	offset = 0; ++	in_count = 1; ++	out_count = 0;	 ++	hsize = HSIZE; ++	n_bits = 0; ++	maxbits = GIFBITS; ++	maxcode = 0; ++	maxmaxcode = (code_int)1 << GIFBITS; ++} ++ ++ ++/* +-------------------------------------------------------------------+ */ ++/* | Copyright 1990, 1991, 1993, David Koblas.  (koblas@netcom.com)    | */ ++/* |   Permission to use, copy, modify, and distribute this software   | */ ++/* |   and its documentation for any purpose and without fee is hereby | */ ++/* |   granted, provided that the above copyright notice appear in all | */ ++/* |   copies and that both that copyright notice and this permission  | */ ++/* |   notice appear in supporting documentation.  This software is    | */ ++/* |   provided "as is" without express or implied warranty.           | */ ++/* +-------------------------------------------------------------------+ */ | 
