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authorKirill Ponomarev <krion@FreeBSD.org>2004-01-23 09:55:33 +0000
committerKirill Ponomarev <krion@FreeBSD.org>2004-01-23 09:55:33 +0000
commit85f87a32fc26d5c1a3f286895996662c9480f7c6 (patch)
tree5e9710019a380050bbadb486b326345aaa992837 /graphics/allegrogl/files/patch-configure.in
parentFix that pesky panic when the rtc module is unloaded. (diff)
Add glbsp 2.05,
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast !) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. There are many DOOM ports that understand the GL Nodes which glBSP creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom. PR: ports/61764 Submitted by: Igor Pokrovsky <tiamat@comset.net>
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