diff options
author | Florent Thoumie <flz@FreeBSD.org> | 2005-11-17 18:03:14 +0000 |
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committer | Florent Thoumie <flz@FreeBSD.org> | 2005-11-17 18:03:14 +0000 |
commit | 93350b17573a67eae43c4d7714aa6f025bc964d1 (patch) | |
tree | b7f52e927fbbf196b2e3351d27d61d7941a82f3b /emulators/raine/files/patch-source_games_esd16.c | |
parent | o Update to 7.4.8 (diff) |
- Update to 0.43.2.
- More patches to make it compile properly with a C89 C compiler.
Diffstat (limited to 'emulators/raine/files/patch-source_games_esd16.c')
-rw-r--r-- | emulators/raine/files/patch-source_games_esd16.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/emulators/raine/files/patch-source_games_esd16.c b/emulators/raine/files/patch-source_games_esd16.c new file mode 100644 index 000000000000..1ff24ecfbd08 --- /dev/null +++ b/emulators/raine/files/patch-source_games_esd16.c @@ -0,0 +1,17 @@ +--- source/games/esd16.c.orig Thu Nov 17 16:34:24 2005 ++++ source/games/esd16.c Thu Nov 17 16:34:48 2005 +@@ -552,12 +552,13 @@ + } + + static void draw_multchmp() { +- ClearPaletteMap(); + int x16,y16,zzz,zzzz; + int zz; + int x,y; + UINT16 code; + UINT8 *map; ++ ++ ClearPaletteMap(); + + // 1 layer is opaque 1024x512, 8x8 sprites + if (check_layer_enabled(layer_id_data[1])) { |