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authorDmitry Marakasov <amdmi3@FreeBSD.org>2018-05-03 17:49:52 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2018-05-03 17:49:52 +0000
commite51592f3dae56aab19026db05bdc288242254bb0 (patch)
treec7dd8ebd5045cf9062fa64a0b055f2e971a57378 /databases/mongodb36/files
parentAdd www/quark to CONFLICTS_INSTALL, add WWW: line. (diff)
OAML is a library the makes it easy to implement adaptive music in
games. Adaptive music, also known as interactive music or dynamic music, is music that reacts to what's happening on the video game. For example, if there is a battle going on, music will get more tense to stimulate the player's reaction to the battle. WWW: https://oamldev.github.io/
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