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--- media/video/video_encode_accelerator_adapter.cc.orig 2022-03-25 21:59:56 UTC
+++ media/video/video_encode_accelerator_adapter.cc
@@ -96,7 +96,7 @@ VideoEncodeAccelerator::Config SetUpVeaConfig(
if (is_rgb)
config.input_format = PIXEL_FORMAT_I420;
-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
if (storage_type == VideoFrame::STORAGE_DMABUFS ||
storage_type == VideoFrame::STORAGE_GPU_MEMORY_BUFFER) {
if (is_rgb)
@@ -235,7 +235,7 @@ void VideoEncodeAcceleratorAdapter::InitializeInternal
auto vea_config =
SetUpVeaConfig(profile_, options_, format, first_frame->storage_type());
-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
// Linux/ChromeOS require a special configuration to use dmabuf storage.
// We need to keep sending frames the same way the first frame was sent.
// Other platforms will happily mix GpuMemoryBuffer storage with regular
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