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XDino, dino puzzle game for X-Window.
Usage:
xdino [-display <display>] [-geometry <geometry>]
[-{foreground | fg} <color>] [-{background | bg}
<color>] [-{border | bd} <color>] [-mono] [-[no]orient]
[-{mode <int> | both}] [-face{0|1|2|3|4|5} <color>]
Description:
Use "mouse-left" to move ccw.
Use "mouse-center", "P", or "p" to toggle the practice
mode (in practice mode the record should be "practice").
One must double click on "mouse-center" if the puzzle is
being worked on.
"mouse-right", "R", or "r", to randomize (this must be
done first to set a new record). One must double click on
"mouse-right" if the puzzle is being worked on.
"O" or "o" keys toggle the orient mode.
"2", "3", "B", or "b" keys change modes to Period 2,
Period 3, or Both.
"S" or "s" keys reserved for the auto-solver (unimple-
mented).
"U" or "u" keys to undo move.
"G" or "g" keys to get a saved puzzle.
"W" or "w" keys to write or save a puzzle.
"Q", "q", or "CTRL-C" keys kill program.
Use the arrows, key pad or, "R" keys to move other than
CCW.
Use the control key and the keypad, or arrow keys to move
the whole cube.
Options:
-display host:dpy
This option specifies the X server to contact.
-geometry {+|-}X{+|-}Y
This option sets the initial position of the dino
window (resource name "geometry").
-{foreground | fg} color
This option specifies the foreground of the dino
window (resource name "foreground").
-{background | bg} color
This option specifies the background of the dino
window (resource name "background").
-{border | bd} color
This option specifies the border color of the
cubelets in the dino window (resource name "bor-
derColor").
-mono This option allows you to access the mono mode on
a color monitor (resource name "mono").
-[no]orient
This option allows you to access the orient mode
(resource name "orient").
-mode <int>
This option allows you to set the turning mode
(resource name "mode").
-both This option allows you to set the turning mode to
both period 2 and period 3 (resource name "mode"
set at 4).
-face{0|1|2|3|4|5} <color>
This option allows you to change the color of a
face (resource name "faceColorN"). In mono-mode,
color is represented as the first letter of the
color name. On the 2-D version, the faces are
ordered top to bottom and left to right on the "t"
configuration. The "+-" configuration is physi-
cally consistent with the former, so it is ordered
"0, 1, 2, 3, 5, 4". If you has two colors that
begin with the same letter you should have one in
uppercase and one in lowercase to distinguish them
in mono-mode. You can change the colors of the
faces to make a stupid cube (i.e. all White or in
mono-mode all "W"). Unfortunately, it will not
normally say its solved when its randomized. This
would be cheating.
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