A 3D program for creating voxel volumes, a bit similar to Minecraft. By restricting the volume along a 3D grid, just like pixels do in two dimensions, voxels make 3D editing as intuitive as drawing in 2D. Voxel art is used in many video games, and also by artists as a standalone style. Make your scene as large as you want. Goxel uses sparse matrices internally so there is not restrictions on how big a model can be. Use layers to separate parts of the scene into independently editable 3D models. Goxel can export to many formats, including: Magica Voxel, Qubicle, glTF2, obj, ply, build engine.