PORTNAME= zhlt PORTVERSION= 3.4 CATEGORIES= games devel MASTER_SITES= http://downloads.ammahls.com/zhlt/Old%20SDK%20Code/ DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}f-src MAINTAINER= danfe@FreeBSD.org COMMENT= Zoner's Half-Life compile tools WWW= http://zhlt.info/ USES= dos2unix zip DOS2UNIX_FILES= common/bspfile.h common/cmdlib.cpp common/mathlib.h \ common/threads.cpp common/threads.h common/win32fix.h \ hlbsp/qbsp.cpp hlcsg/brush.cpp hlcsg/brushunion.cpp \ hlcsg/csg.h hlcsg/qcsg.cpp hlrad/lightmap.cpp \ hlrad/mathutil.cpp hlrad/qrad.cpp hlrad/qrad.h \ hlrad/sparse.cpp hlrad/vismatrix.cpp hlrad/vismatrixutil.cpp \ hlvis/flow.cpp hlvis/vis.cpp hlvis/vis.h MAKEFILE= ${FILESDIR}/Makefile NO_WRKSUBDIR= yes PLIST_FILES= bin/hlbsp bin/hlcsg bin/hlrad bin/hlvis bin/ripent post-patch: @${REINPLACE_CMD} -E 's,(min|max)\(,std::&,g' \ ${WRKSRC}/common/boundingbox.h \ ${WRKSRC}/common/filelib.cpp \ ${WRKSRC}/common/winding.cpp \ ${WRKSRC}/hlrad/lightmap.cpp \ ${WRKSRC}/hlvis/flow.cpp @${REINPLACE_CMD} -e 's,min(32,&L,' \ ${WRKSRC}/common/filelib.cpp .include