PORTNAME= shaaft PORTVERSION= 0.5.0 PORTREVISION= 26 CATEGORIES= games MASTER_SITES= SF/criticalmass/OldFiles DISTNAME= Shaaft-${PORTVERSION} MAINTAINER= ports@FreeBSD.org COMMENT= OpenGL 3D falling block game similar to Blockout LIB_DEPENDS= libpng.so:graphics/png CONFLICTS= criticalmass USES= gl sdl tar:bzip2 USE_SDL= mixer image sdl USE_GL= gl USE_GCC= yes USE_CXXSTD= gnu++98 GNU_CONFIGURE= yes CONFIGURE_ARGS= --disable-optimize CPPFLAGS+= $$(libpng-config --I_opts) LDFLAGS+= $$(libpng-config --L_opts) DATADIR= ${PREFIX}/share/Shaaft PLIST_FILES= bin/Packer bin/shaaft %%DATADIR%%/resource.dat \ man/man6/shaaft.6.gz DESKTOP_ENTRIES="Shaaft" "" "" "${PORTNAME}" "" "" post-patch: @${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG:T}|g ; \ s|^CXXFLAGS|#CXXFLAGS|g ; \ s|/usr/X11R6|${LOCALBASE}|g ; \ s|-lSDL | |g ; \ s|-lpng12|-lpng|g' ${WRKSRC}/configure @${GREP} -lR "SDL/SDL" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} -e \ 's|SDL/SDL|SDL|g' @${REINPLACE_CMD} -e 's|== 3|>= 3|' ${WRKSRC}/utils/hashMap.hpp .include