# # Ports collection makefile for: scorched3d # Date created: Jan 5, 2003 # Whom: mdodd # # $FreeBSD$ PORTNAME= scorched3d PORTVERSION= 0.${SCORCH_VERSION} PORTREVISION= 2 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= scorched3d DISTNAME= Scorched3D-${SCORCH_VERSION}-src MAINTAINER= mdodd@FreeBSD.org COMMENT= Scorched is a game based loosely on the classic DOS game LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \ SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \ SDL_net.0:${PORTSDIR}/net/sdl_net \ wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 SCORCH_VERSION= 35 WRKSRC= ${WRKDIR}/scorched SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config GNU_CONFIGURE= yes USE_GL= yes USE_GMAKE= yes USE_AUTOMAKE_VER= 15 USE_AUTOCONF_VER= 253 AUTOMAKE_ARGS= --foreign CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \ SDL_CONFIG="${LOCALBASE}/bin/sdl11-config" MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config" MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" pre-configure: @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl @cd ${WRKSRC} && aclocal pre-install: @mkdir -p ${PREFIX}/games/scorched3d post-install: @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d .include