PORTNAME= redeclipse PORTVERSION= 2.0.0 DISTVERSIONPREFIX= v PORTREVISION= 2 CATEGORIES= games MAINTAINER= amdmi3@FreeBSD.org COMMENT= Single-player and multi-player first-person ego-shooter WWW= https://www.redeclipse.net/ LICENSE= MIT ZLIB LICENSE_COMB= multi CONFLICTS_INSTALL=redeclipse16 BROKEN_sparc64= does not build on sparc64 RUN_DEPENDS= redeclipse-data>=${PORTVERSION}:games/redeclipse-data USE_GITHUB= yes GH_PROJECT= base USES= gmake pkgconfig BUILD_WRKSRC= ${WRKSRC}/src SUB_FILES= ${PLIST_FILES:Mbin/*:T} PORTDOCS= * PORTDATA= * OPTIONS_DEFINE= OPTIMIZED_CFLAGS DOCS OPTIONS_MULTI= COMPONENTS OPTIONS_MULTI_COMPONENTS=CLIENT DEDICATED OPTIONS_DEFAULT= CLIENT DEDICATED OPTIMIZED_CFLAGS CLIENT_DESC= Build client CLIENT_USES= gl sdl xorg CLIENT_USE= GL=gl SDL=image2,mixer2,sdl2 XORG=x11 CLIENT_ALL_TARGET= client CLIENT_PLIST_FILES= bin/${PORTNAME} libexec/${PORTNAME} \ share/pixmaps/${PORTNAME}.ico CLIENT_DESKTOP_ENTRIES= "Red Eclipse" \ "" \ "${PREFIX}/share/pixmaps/${PORTNAME}.ico" \ "${PORTNAME}" \ "Game;Shooter;" \ "" DEDICATED_DESC= Build dedicated server DEDICATED_ALL_TARGET= server DEDICATED_PLIST_FILES= bin/${PORTNAME}_server libexec/${PORTNAME}_server OPTIMIZED_CFLAGS_CFLAGS= -O3 -fomit-frame-pointer -ffast-math OPTIMIZED_CFLAGS_CXXFLAGS= -O3 -fomit-frame-pointer -ffast-math post-extract: @${RM} -rf ${WRKSRC}/src/include ${WRKSRC}/src/lib post-patch: @${REINPLACE_CMD} -e 's|CLIENT_PCH=.*|CLIENT_PCH=|' ${WRKSRC}/src/Makefile do-install: (cd ${WRKSRC} && ${COPYTREE_SHARE} config ${STAGEDIR}${DATADIR}) (cd ${WRKSRC}/doc && ${COPYTREE_SHARE} . ${STAGEDIR}${DOCSDIR}) do-install-CLIENT-on: ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/ ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/${PORTNAME}_bsd ${STAGEDIR}${PREFIX}/libexec/${PORTNAME} ${INSTALL_DATA} ${WRKSRC}/src/${PORTNAME}.ico \ ${STAGEDIR}${PREFIX}/share/pixmaps do-install-DEDICATED-on: ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}_server ${STAGEDIR}${PREFIX}/bin/ ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/${PORTNAME}_server_bsd ${STAGEDIR}${PREFIX}/libexec/${PORTNAME}_server .include