# New ports collection makefile for: r1q2 # Date created: 16 May 2006 # Whom: alepulver # # $FreeBSD$ # PORTNAME= r1q2 PORTVERSION= 7322 PORTREVISION= 1 CATEGORIES= games MASTER_SITES= http://www.r1ch.net/stuff/r1q2/src/ DISTNAME= ${PORTNAME}-b${PORTVERSION}-src MAINTAINER= alepulver@FreeBSD.org COMMENT= Enhaced Quake II client/server focusing on stability LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes NO_WRKSUBDIR= yes BUILD_WRKSRC= ${WRKSRC}/binaries ALL_TARGET= # OPTIONS= CLIENT "Build client" on \ DEDICATED "Build dedicated server" on \ GAME "Build a main game .so file" off \ REF_GL "Build renderer (required by CLIENT)" on MAKE_ENV= LIBDIR="${LIBDIR}" PTHREAD_LIBS="${PTHREAD_LIBS}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" LIBDIR= ${PREFIX}/lib/${PORTNAME} .include "${.CURDIR}/../quake2-data/Makefile.include" .include .if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) IGNORE= needs at least one executable (CLIENT and DEDICATED) .endif .if !defined(WITHOUT_CLIENT) ALL_TARGET+= client PLIST_SUB+= CLIENT="" .else PLIST_SUB+= CLIENT="@comment " .endif .if !defined(WITHOUT_DEDICATED) ALL_TARGET+= r1q2ded PLIST_SUB+= DEDICATED="" .else PLIST_SUB+= DEDICATED="@comment " .endif .if defined(WITH_GAME) ALL_TARGET+= game PLIST_SUB+= GAME="" .else PLIST_SUB+= GAME="@comment " .endif .if !defined(WITHOUT_REF_GL) USE_GL= yes USE_SDL= sdl LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \ png.5:${PORTSDIR}/graphics/png ALL_TARGET+= ref_gl PLIST_SUB+= REF_GL="" .else PLIST_SUB+= REF_GL="@comment " .endif post-patch: @${REINPLACE_CMD} -e 's|game$$(ARCH)|game|g' \ ${BUILD_WRKSRC}/game/Makefile pre-build: @${FIND} ${BUILD_WRKSRC} -type d -depth 1 -exec ${MKDIR} {}/.depends \; do-install: .if !defined(WITHOUT_CLIENT) ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/client/quake2 \ ${PREFIX}/bin/${PORTNAME} .endif .if !defined(WITHOUT_DEDICATED) ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/r1q2ded/r1q2ded ${PREFIX}/bin .endif ${MKDIR} ${LIBDIR}/baseq2 .if defined(WITH_GAME) ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/game/game.so ${LIBDIR}/baseq2 .endif .if !defined(WITHOUT_REF_GL) ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/ref_gl/ref_gl.so ${LIBDIR} .endif .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/r1q2.txt ${WRKSRC}/readme.txt ${DOCSDIR} .endif .include