--- src/snipe2d.cpp.orig Thu Oct 19 00:35:42 2006 +++ src/snipe2d.cpp Sun Sep 30 21:41:40 2007 @@ -800,7 +800,7 @@ { if (Game.GameState != OESGAME_PLAY) return 0; sniperbgm_release(Game.BGM); - oes_audio_close(); + //oes_audio_close(); SDL_WM_GrabInput(SDL_GRAB_OFF); SDL_ShowCursor(1); Game.GameState = OESGAME_PAUSED; @@ -817,7 +817,7 @@ SDL_ShowCursor(0); SDL_WM_GrabInput(SDL_GRAB_ON); } - oes_audio_open(); + //oes_audio_open(); sniperbgm_grab(Game.BGM); Game.GameState = OESGAME_UNPAUSED; return 0;