# New ports collection makefile for: Neverwinter Nights Data # Date created: 4 April 2003 # Whom: Erik Olson # # $FreeBSD$ # PORTNAME= linux_nwndata PORTVERSION= 1.29 CATEGORIES= games linux MASTER_SITES= # ftp://jeuxlinux.com/bioware/Neverwinter_Nights/ DISTNAME= nwresources${PORTVERSION:S/.//} EXTRACT_ONLY= # Don't extract anything MAINTAINER= ports@FreeBSD.org COMMENT= Neverwinter Nights Data Files ONLY_FOR_ARCHS= i386 USE_LINUX_PREFIX= yes NO_BUILD= yes STRIP= GAMEDIR= ${PREFIX}/usr/games/ PLIST_SUB+= NWNDIR="/usr/games/nwn/" DISTDIRS= ambient data dmvault hak localvault docs \ modules music nwm override portraits saves \ servervault texturepacks \ chitin.key patch.key dialog.tlk nwnplayer.ini nwncdkey.ini .if !exists(${DISTDIR}/${DISTNAME}${EXTRACT_SUFX}) IGNORE= You need to download the data files manually. They are big++: 1.2 gigabyte. You can find them at ftp://jeuxlinux.com/bioware/Neverwinter_Nights/ as ${DISTFILES}. Copy them to ${DISTDIR} and run "make" again there. .endif .include # Do nothing for the build. Don't set NO_BUILD because of the earlier # BUILD_DEPENDS do-build: do-install: cd ${GAMEDIR}; tar xvfz ${DISTDIR}/${DISTNAME}.tar.gz .include