--- code/qcommon/q_shared.h.orig 2011-10-27 02:45:12.000000000 +0200 +++ code/qcommon/q_shared.h 2011-10-27 02:47:17.000000000 +0200 @@ -27,15 +27,15 @@ // A user mod should never modify this file #ifdef STANDALONE - #define PRODUCT_NAME "iofoo3" - #define BASEGAME "foobar" - #define CLIENT_WINDOW_TITLE "changeme" - #define CLIENT_WINDOW_MIN_TITLE "changeme2" + #define PRODUCT_NAME "ioq3+UT" + #define BASEGAME "q3ut4" + #define CLIENT_WINDOW_TITLE "ioUrbanTerror" + #define CLIENT_WINDOW_MIN_TITLE "ioUT" #define HOMEPATH_NAME_UNIX HOMEPATH #define HOMEPATH_NAME_WIN "FooBar" #define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN - #define GAMENAME_FOR_MASTER "foobar" // must NOT contain whitespace -// #define LEGACY_PROTOCOL // You probably don't need this for your standalone game + #define GAMENAME_FOR_MASTER "Quake3Arena" // must NOT contain whitespace + #define LEGACY_PROTOCOL // You probably don't need this for your standalone game #else #define PRODUCT_NAME "ioq3" #define BASEGAME "baseq3"