# $FreeBSD$ PORTNAME= simgear PORTVERSION= 2018.2.1 CATEGORIES= devel games MASTER_SITES= SF/flightgear/release-${PORTVERSION:R} MAINTAINER= martymac@FreeBSD.org COMMENT= Toolkit for 3D games and simulations LICENSE= GPLv2 BUILD_DEPENDS= ${LOCALBASE}/lib/libplibsl.a:x11-toolkits/plib RUN_DEPENDS= ${LOCALBASE}/lib/libplibsl.a:x11-toolkits/plib LIB_DEPENDS= libboost_thread.so:devel/boost-libs \ libosg.so:graphics/osg USES= alias cmake compiler:c++11-lib cpe jpeg openal:al,alut tar:bzip2 USE_XORG= ice sm x11 xext xi xmu xt USE_GL= gl glu glut .include # Needs Clang 4.0+ to build, see: # https://sourceforge.net/p/flightgear/codetickets/2015/ .if ${COMPILER_TYPE} == clang && ${COMPILER_VERSION} < 40 BUILD_DEPENDS+= ${LOCALBASE}/bin/clang40:devel/llvm40 CPP= ${LOCALBASE}/bin/clang-cpp40 CC= ${LOCALBASE}/bin/clang40 CXX= ${LOCALBASE}/bin/clang++40 .endif # Work around "'to_string' is not a member of 'std'" when building with Gcc < 6 .if ${COMPILER_TYPE} == gcc && ${COMPILER_VERSION} < 60 CFLAGS+= -D_GLIBCXX_USE_C99 .endif .include