--- Modules/FindSDL.cmake.orig 2009-11-13 21:32:52.000000000 +0300 +++ Modules/FindSDL.cmake 2010-01-28 17:32:40.000000000 +0300 @@ -81,6 +81,11 @@ /opt/csw # Blastwave /opt ) +#On FreeBSD SDL depends on libiconv and SDL_stdinc.h includes iconv.h, which is +#located in ${LOCALBASE}/include. Append {LOCALBASE}/include to +#the SDL_INCLUDE_DIR, thus allow to build SDL apps out of box. +LIST(APPEND SDL_INCLUDE_DIR /usr/local/include) + #MESSAGE("SDL_INCLUDE_DIR is ${SDL_INCLUDE_DIR}") # SDL-1.1 is the name used by FreeBSD ports... @@ -100,7 +105,7 @@ #MESSAGE("SDL_LIBRARY_TEMP is ${SDL_LIBRARY_TEMP}") IF(NOT SDL_BUILDING_LIBRARY) - IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + IF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") # Non-OS X framework versions expect you to also dynamically link to # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms # seem to provide SDLmain for compatibility even though they don't @@ -116,7 +121,7 @@ /opt/csw /opt ) - ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + ENDIF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") ENDIF(NOT SDL_BUILDING_LIBRARY) # SDL may require threads on your system.