From a14da88b51b0f28b150eb5ac7181d11cbbcb5eb2 Mon Sep 17 00:00:00 2001 From: Hiroki Sato Date: Sun, 16 Jun 2013 02:37:46 +0000 Subject: - Add patches to fix type mismatch. Bump PORTREVISION becuase some affect the result binaries. - Fix build on head after byacc 20130304. --- net/v6eval/files/patch-lib_Pz_PvAction.cc | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 net/v6eval/files/patch-lib_Pz_PvAction.cc (limited to 'net/v6eval/files/patch-lib_Pz_PvAction.cc') diff --git a/net/v6eval/files/patch-lib_Pz_PvAction.cc b/net/v6eval/files/patch-lib_Pz_PvAction.cc new file mode 100644 index 000000000000..6f7ecd614328 --- /dev/null +++ b/net/v6eval/files/patch-lib_Pz_PvAction.cc @@ -0,0 +1,11 @@ +--- lib/Pz/PvAction.cc.orig 2013-06-16 10:39:01.000000000 +0900 ++++ lib/Pz/PvAction.cc 2013-06-16 10:39:29.000000000 +0900 +@@ -55,7 +55,7 @@ + PvAction::~PvAction() {} + void PvAction::print() const { + CSTR s=meta()->string(); +- printf(s);} ++ printf("%s", s);} + + //====================================================================== + PvAUTO::PvAUTO(const MObject* m,CSTR f,int l):PvAction(m,f,l){} -- cgit v1.2.3