From 9791be6f322b91e26072fcbf754574aeeb75c6b6 Mon Sep 17 00:00:00 2001 From: Adam David Date: Tue, 30 Aug 1994 12:55:07 +0000 Subject: naked dgd port, this just deals with the sources necessary to build the driver and the precompiler. Reviewed by: Submitted by: --- net/dgd/files/patch-aa | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++ net/dgd/files/patch-ab | 33 +++++++++++++++++++++++++++ 2 files changed, 94 insertions(+) create mode 100644 net/dgd/files/patch-aa create mode 100644 net/dgd/files/patch-ab (limited to 'net/dgd/files') diff --git a/net/dgd/files/patch-aa b/net/dgd/files/patch-aa new file mode 100644 index 000000000000..eee6403210ab --- /dev/null +++ b/net/dgd/files/patch-aa @@ -0,0 +1,61 @@ +*** Makefile.old Sat Jul 16 13:28:40 1994 +--- Makefile Thu Aug 25 10:20:32 1994 +*************** +*** 1,13 **** + # + # Makefile for DGD, Dworkin's Game Driver + # +! HOST= SUNOS4 + DEFINES=-D$(HOST) +! DEBUG= -g -DDEBUG + CCFLAGS=$(DEFINES) $(DEBUG) + CFLAGS= -I. -Icomp -Ilex -Ied -Ikfun $(CCFLAGS) +! LDFLAGS= +! LIBS= + CC= gcc + LD= $(CC) + DMAKE= make +--- 1,15 ---- + # + # Makefile for DGD, Dworkin's Game Driver + # +! HOST= BSD386 + DEFINES=-D$(HOST) +! DEBUG= +! #DEBUG= -g -DDEBUG + CCFLAGS=$(DEFINES) $(DEBUG) + CFLAGS= -I. -Icomp -Ilex -Ied -Ikfun $(CCFLAGS) +! LDFLAGS= -s +! #LDFLAGS= +! LIBS= -lcrypt + CC= gcc + LD= $(CC) + DMAKE= make +*************** +*** 20,25 **** +--- 22,29 ---- + COMPOBJ=alloc.o error.o hash.o path.o str.o array.o object.o data.o \ + interpret.o config.o + ++ all: a.out ++ + a.out: $(OBJ) + cd comp; $(MAKE) 'DMAKE=$(DMAKE)' 'CC=$(CC)' 'CCFLAGS=$(CCFLAGS)' dgd + cd lex; $(MAKE) 'DMAKE=$(DMAKE)' 'CC=$(CC)' 'CCFLAGS=$(CCFLAGS)' dgd +*************** +*** 50,56 **** + + comp/a.out: + cd comp; $(DMAKE) 'DMAKE=$(DMAKE)' 'CC=$(CC)' 'CCFLAGS=$(CCFLAGS)' \ +! 'LIBS=$(LIBS)' a.out + + clean: + rm -f a.out $(OBJ) comp.sub lex.sub ed.sub +--- 54,60 ---- + + comp/a.out: + cd comp; $(DMAKE) 'DMAKE=$(DMAKE)' 'CC=$(CC)' 'CCFLAGS=$(CCFLAGS)' \ +! 'LDFLAGS=$(LDFLAGS)' 'LIBS=$(LIBS)' a.out + + clean: + rm -f a.out $(OBJ) comp.sub lex.sub ed.sub diff --git a/net/dgd/files/patch-ab b/net/dgd/files/patch-ab new file mode 100644 index 000000000000..f391f0a04986 --- /dev/null +++ b/net/dgd/files/patch-ab @@ -0,0 +1,33 @@ +*** ../README.FreeBSD Wed Dec 31 16:00:00 1969 +--- ../README.FreeBSD Sun Aug 28 06:43:17 1994 +*************** +*** 0 **** +--- 1,8 ---- ++ This is the core distribution of DGD, providing all the tools needed to ++ implement a MUD server, except for the "mudlib" which must be obtained ++ separately or written from scratch. Normally with DGD, the mudlib exists ++ as two distinct layers -- one to define the programming environment, and ++ the other is the actual programmed "world" that is interacted with. ++ ++ Mudlib simulations are available for LPmud and LambdaMoo environments. ++ Other such simulations are in various stages of development. +*** ../README.sites Wed Dec 31 16:00:00 1969 +--- ../README.sites Sun Aug 28 06:27:25 1994 +*************** +*** 0 **** +--- 1,15 ---- ++ DGD MUDs known to be open as of August 1994 are: ++ ++ [LPmud] ++ The Pattern: [129.16.50.30] epsilon.me.chalmers.se 6047 (DGD development site) ++ IgorMUD: [129.16.60.9] ny.mtek.chalmers.se 1701 (good typical LPmud) ++ Albion MUD: [193.4.230.1] mud.veda.is 4000 (play and development) ++ PaderMUD: [131.234.2.42] mud.uni-paderborn.de 3000 (enchanting realism) ++ GodsHome: [193.10.118.131] godshome.solace.mh.se 3000 (roleplaying) ++ ++ All 5 have a more or less medieval theme. ++ ++ [moo] ++ MirrorMOO: [129.10.112.76] mirror.ccs.neu.edu 8889 (Alice's Wonderland) ++ ++ Other sites are also developing their own special mudlibs with DGD. -- cgit v1.2.3