From 6a5d496cfc1328ea6e122801b3f7212ec0f35824 Mon Sep 17 00:00:00 2001 From: Masafumi Max NAKANE Date: Thu, 19 Jun 1997 09:22:04 +0000 Subject: Instead of quoting the man pages, just put simple description about the program. Submitted by: the port maintainer --- games/xdino/pkg-descr | 95 ++------------------------------------------------- 1 file changed, 2 insertions(+), 93 deletions(-) (limited to 'games/xdino') diff --git a/games/xdino/pkg-descr b/games/xdino/pkg-descr index c2976c2b0eff..714411d51b7f 100644 --- a/games/xdino/pkg-descr +++ b/games/xdino/pkg-descr @@ -1,96 +1,5 @@ XDino, dino puzzle game for X-Window. -Usage: - xdino [-display ] [-geometry ] - [-{foreground | fg} ] [-{background | bg} - ] [-{border | bd} ] [-mono] [-[no]orient] - [-{mode | both}] [-face{0|1|2|3|4|5} ] +XDino is the puzzle game like as a rubik's cube, not 9 but 4 pieces +on a surface. -Description: - - Use "mouse-left" to move ccw. - - Use "mouse-center", "P", or "p" to toggle the practice - mode (in practice mode the record should be "practice"). - One must double click on "mouse-center" if the puzzle is - being worked on. - - "mouse-right", "R", or "r", to randomize (this must be - done first to set a new record). One must double click on - "mouse-right" if the puzzle is being worked on. - - "O" or "o" keys toggle the orient mode. - - "2", "3", "B", or "b" keys change modes to Period 2, - Period 3, or Both. - - "S" or "s" keys reserved for the auto-solver (unimple- - mented). - - "U" or "u" keys to undo move. - - "G" or "g" keys to get a saved puzzle. - - "W" or "w" keys to write or save a puzzle. - - "Q", "q", or "CTRL-C" keys kill program. - - Use the arrows, key pad or, "R" keys to move other than - CCW. - - Use the control key and the keypad, or arrow keys to move - the whole cube. - -Options: - - -display host:dpy - This option specifies the X server to contact. - - -geometry {+|-}X{+|-}Y - This option sets the initial position of the dino - window (resource name "geometry"). - - -{foreground | fg} color - This option specifies the foreground of the dino - window (resource name "foreground"). - - -{background | bg} color - This option specifies the background of the dino - window (resource name "background"). - - -{border | bd} color - This option specifies the border color of the - cubelets in the dino window (resource name "bor- - derColor"). - - -mono This option allows you to access the mono mode on - a color monitor (resource name "mono"). - - -[no]orient - This option allows you to access the orient mode - (resource name "orient"). - - -mode - This option allows you to set the turning mode - (resource name "mode"). - - -both This option allows you to set the turning mode to - both period 2 and period 3 (resource name "mode" - set at 4). - - -face{0|1|2|3|4|5} - This option allows you to change the color of a - face (resource name "faceColorN"). In mono-mode, - color is represented as the first letter of the - color name. On the 2-D version, the faces are - ordered top to bottom and left to right on the "t" - configuration. The "+-" configuration is physi- - cally consistent with the former, so it is ordered - "0, 1, 2, 3, 5, 4". If you has two colors that - begin with the same letter you should have one in - uppercase and one in lowercase to distinguish them - in mono-mode. You can change the colors of the - faces to make a stupid cube (i.e. all White or in - mono-mode all "W"). Unfortunately, it will not - normally say its solved when its randomized. This - would be cheating. -- cgit v1.2.3