From aadf6ff1dff163247a9b9757e4c2ef2a602a3fa1 Mon Sep 17 00:00:00 2001 From: Seiichirou Hiraoka Date: Sat, 5 Dec 1998 17:08:12 +0000 Subject: PR: ports/8959 Submitted by: andy@icc.surw.chel.su Initial Import antipolix. This game is played in a parallelepipede containing PxNxN little cubes. --- games/antipolix/pkg-descr | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 games/antipolix/pkg-descr (limited to 'games/antipolix/pkg-descr') diff --git a/games/antipolix/pkg-descr b/games/antipolix/pkg-descr new file mode 100644 index 000000000000..d5939e5d1354 --- /dev/null +++ b/games/antipolix/pkg-descr @@ -0,0 +1,9 @@ +This game is played in a parallelepipede containing PxNxN little +cubes. You can first consider this 3D board as P 2D checkerboards of +NxN squares. From 2 up to 10 players can confront each other. +Each player begins with a certain number of pieces (or armies) that +he has to move and make attack. One of his pieces represents him-self +(or the chief, or the king, or anything you want). If this piece die, +the player is eliminated. The last player staying alive wins. +Messages can be sent to the other players , so that alliances can be +implemented. A special timer assures that the game remains dynamic. -- cgit v1.2.3