From f822f25ed88dac9d64de3e3a659ababb7478c47f Mon Sep 17 00:00:00 2001 From: Martin Wilke Date: Mon, 10 May 2010 05:47:48 +0000 Subject: Game_Music_Emu is a collection of video game music file emulators that support the following formats and systems: AY ZX Spectrum/Amstrad CPC GBS Nintendo Game Boy GYM Sega Genesis/Mega Drive HES NEC TurboGrafx-16/PC Engine KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) SAP Atari systems using POKEY sound chip SPC Super Nintendo/Super Famicom VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro WWW: http://code.google.com/p/game-music-emu/ PR: ports/146432 Submitted by: Anonymous --- audio/Makefile | 1 + audio/libgme/Makefile | 23 +++++++++++++++++++++++ audio/libgme/distinfo | 3 +++ audio/libgme/pkg-descr | 14 ++++++++++++++ audio/libgme/pkg-plist | 19 +++++++++++++++++++ 5 files changed, 60 insertions(+) create mode 100644 audio/libgme/Makefile create mode 100644 audio/libgme/distinfo create mode 100644 audio/libgme/pkg-descr create mode 100644 audio/libgme/pkg-plist (limited to 'audio') diff --git a/audio/Makefile b/audio/Makefile index f73b9e764a2e..9792367e7ccf 100644 --- a/audio/Makefile +++ b/audio/Makefile @@ -350,6 +350,7 @@ SUBDIR += libdiscid SUBDIR += libdssialsacompat SUBDIR += libgig + SUBDIR += libgme SUBDIR += libgpod SUBDIR += libid3tag SUBDIR += libjackasyn diff --git a/audio/libgme/Makefile b/audio/libgme/Makefile new file mode 100644 index 000000000000..ae88f830b09b --- /dev/null +++ b/audio/libgme/Makefile @@ -0,0 +1,23 @@ +# New ports collection makefile for: libgme +# Date created: 9 May 2010 +# Whom: Anonymous +# +# $FreeBSD$ +# + +PORTNAME= libgme +PORTVERSION= 0.5.5 +CATEGORIES= audio +MASTER_SITES= GOOGLE_CODE +DISTNAME= ${PROJECTHOST}-${PORTVERSION} +EXTRACT_SUFX= .tbz2 + +MAINTAINER= swell.k@gmail.com +COMMENT= A collection of video game music emulators + +PROJECTHOST= game-music-emu +USE_BZIP2= yes +USE_CMAKE= yes +USE_LDCONFIG= yes + +.include diff --git a/audio/libgme/distinfo b/audio/libgme/distinfo new file mode 100644 index 000000000000..9d424ade41ec --- /dev/null +++ b/audio/libgme/distinfo @@ -0,0 +1,3 @@ +MD5 (game-music-emu-0.5.5.tbz2) = 94459001a763fb76209a550a03b7949e +SHA256 (game-music-emu-0.5.5.tbz2) = ecb3586aac9feff2b3141167835f73da0c997efbdd32e559f99477ad01e19089 +SIZE (game-music-emu-0.5.5.tbz2) = 161954 diff --git a/audio/libgme/pkg-descr b/audio/libgme/pkg-descr new file mode 100644 index 000000000000..0ddbfb24ee36 --- /dev/null +++ b/audio/libgme/pkg-descr @@ -0,0 +1,14 @@ +Game_Music_Emu is a collection of video game music file emulators that support +the following formats and systems: + +AY ZX Spectrum/Amstrad CPC +GBS Nintendo Game Boy +GYM Sega Genesis/Mega Drive +HES NEC TurboGrafx-16/PC Engine +KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) +NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) +SAP Atari systems using POKEY sound chip +SPC Super Nintendo/Super Famicom +VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro + +WWW: http://code.google.com/p/game-music-emu/ diff --git a/audio/libgme/pkg-plist b/audio/libgme/pkg-plist new file mode 100644 index 000000000000..ce2982823bfd --- /dev/null +++ b/audio/libgme/pkg-plist @@ -0,0 +1,19 @@ +include/gme/Blip_Buffer.h +include/gme/Classic_Emu.h +include/gme/Data_Reader.h +include/gme/Dual_Resampler.h +include/gme/Effects_Buffer.h +include/gme/Fir_Resampler.h +include/gme/Gme_File.h +include/gme/M3u_Playlist.h +include/gme/Multi_Buffer.h +include/gme/Music_Emu.h +include/gme/blargg_common.h +include/gme/blargg_config.h +include/gme/blargg_source.h +include/gme/gme.h +include/gme/gme_types.h +lib/libgme.so +lib/libgme.so.0 +lib/libgme.so.0.5.3 +@dirrm include/gme -- cgit v1.2.3