| Commit message (Collapse) | Author | Age | Files | Lines |
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Submitted by: maintainer via private mail
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Changes:
http://cpansearch.perl.org/src/AMS/Math-Random-MT-1.10/Changes
PR: 140207
Submitted by: ehaupt@
Approved by: maintainer timeout
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Submitted by: wen@, "b. f." <bf1783@googlemail.com>
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Submitted by: "b. f." <bf1783@googlemail.com>
Thanks to: wen@
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- Bug fixes:
. acosh, asinh, atanh: swap of precisions between real and imaginary parts
. atan: memory leak
. log: wrong ternary value in data file; masked by bug in Mpfr 2.4.1
PR: 141825
Submitted by: bf1783@gmail.com
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e-mail addresses from the pkg-descr file that could reasonably
be mistaken for maintainer contact information in order to avoid
confusion on the part of users looking for support. As a pleasant
side effect this also avoids confusion and/or frustration for people
who are no longer maintaining those ports.
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Reviewed by: alexbl, clsung, pav
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PR: 140738
Submitted by: Sahil Tandon <sahil@tandon.net>
Approved by: maintainer timeout
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PR: ports/141455
Submitted by: maintainer
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by the gmp build.
Submitted by: Mikhail Teterin
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Reported by: pointyhat via erwin
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- Add graphics/py-imaging to RUN_DEPENDS
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- Update WWW
- Bump PORTREVISION
Submitted by: George Gesslein II <georgegesslein@gmail.com> (author)
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PR: 141295
Submitted by: Ports Fury
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- Take maintainership
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- Mark DEPRECATED and schedule for expiration in one month
With hat: portmgr
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PR: ports/139444
Submitted by: Stas Timokhin <stast@bsdportal.ru>
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Mersenne Twister (see Math::Random::MT), this algorithm is designed to
take some seed information and produce seemingly random results as output.
However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
different goals than these commonly used algorithms. In particular, it's
really fast - on average, it requires only 18.75 machine cycles to generate
a 32-bit value. This makes it suitable for applications where a significant
amount of random data needs to be produced quickly, such solving using the
Monte Carlo method or for games.
WWW: http://search.cpan.org/dist/Math-Random-ISAAC-XS/
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Mersenne Twister (see Math::Random::MT), this algorithm is designed to
take some seed information and produce seemingly random results as output.
However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
different goals than these commonly used algorithms. In particular, it's
really fast - on average, it requires only 18.75 machine cycles to generate
a 32-bit value. This makes it suitable for applications where a significant
amount of random data needs to be produced quickly, such solving using the
Monte Carlo method or for games.
WWW: http://search.cpan.org/dist/Math-Random-ISAAC/
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Notes:
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bump PORTREVISION
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PR: ports/138700
Submitted by: bf <bf1783 at gmail.com> (maintainer)
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a bugfix, translation and maintenance update. Release note can be found
at http://kde.org/announcements/announce-4.3.4.php
We'd like to say thanks to all helpers and submitters.
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PR: ports/140987
Submitted by: "Pedro F. Giffuni" <giffunip@tutopia.com>
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Notes:
svn path=/head/; revision=244978
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release can be found at http://library.gnome.org/misc/release-notes/2.28/ .
Officially, this is mostly a polishing release in preparation for GNOME 3.0
due in about a year.
On the FreeBSD front, though, a lot went into this release. Major thanks
goes to kwm and avl who did a lot of the porting work for this release.
In particular, kwm brought in Evolution MAPI support for better Microsoft
Exchange integration. Avl made sure that the new gobject introspection
repository ports were nicely compartmentalized so that large dependencies
aren't brought in wholesale.
But, every GNOME team member (ahze, avl, bland, kwm, mezz, and myself)
contributed to this release.
Other major improvements include an updated HAL with better volume
probing code, ufsid integration, and support for volume names containing
spaces (big thanks to J.R. Oldroyd); a new WebKit; updated AbiWord;
an updated Gimp; and a preview of the new GNOME Shell project (thanks to
Pawel Worach).
The FreeBSD GNOME Team would like to that the following additional
contributors to this release whose patches and testing really helped
make it a success:
Andrius Morkunas
Dominique Goncalves
Eric L. Chen
J.R. Oldroyd
Joseph S. Atkinson
Li
Pawel Worach
Romain Tartière
Thomas Vogt
Yasuda Keisuke
Rui Paulo
Martin Wilke
(and an extra shout out to miwi and pav for pointyhat runs)
We would like to send this release out to Alexander Loginov (avl) in
hopes that he feels better soon.
PR: 136676
136967
138872 (obsolete with new epiphany-webkit)
139160
134737
139941
140097
140838
140929
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- Bump PORTREVISION if needed
- Fix some portlint errors.
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Approved by: miwi (mentor)
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for FreeBSD.
For lists of bugfixes and improvements please see:
http://www.kde.org/announcements/changelogs/changelog4_3_1to4_3_2.php
http://www.kde.org/announcements/changelogs/changelog4_3_2to4_3_3.php
The KDE FreeBSD team would like to say thanks to all the helpers
and submitters.
Tested by: pointyhat-exp-run (myself)
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Reported by: pointyhat
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Reported by: pointyhat
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PR: ports/139937
Submitted by: Naram Qashat <cyberbotx@cyberbotx.com>
Approved by: maintainer (timeout > 14 days), miwi (mentor)
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No response from: maintainer (araujo@)
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Reported by: pointyhat
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Reported by: pointyhat
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PR: ports/140164
Submitted by: Wen Heping (myself)
Approved by: Maintainer(timeout, >15 days)
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hybrid, cross-platform GIS software.
The heart of SAGA is it's C++ and thus object oriented Application Programming
Interface (API), providing data object definitions and computational methods for
raster, vector and tabular data. As a normal user, you will not get into touch
with the API. But as an interested scientist or coder you will soon discover
it's great flexibility.
WWW: http://www.saga-gis.org/en/index.html
PR: ports/140559
Submitted by: rhurlin
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going wrong.
Hat: portmgr
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- LICPTS is a new routine for calculating a Line Integral Convolution (LIC) image of a vector field. Some algorithm parameters can be modified with the new routine LICMOD and with the already existing routines STMOPT and STMVAL.
- The routine TXTURE generates a texture image of random numbers that can be passed to the routine LICPTS as texture image.
- The new routine CRVQDR plots a coloured surface from quadrangles similar to CRVTRI that plots triangles. A smooth surface can be selected with the routine SHDMOD
- CRVT3D plots a curve in 3-D like CURV3D, but can show different thicknesses and colours at curve segments.
- The new routine IMGTPR defines a transparency colour for images that are plotted by routines such as WPIXLS, WPXROW and INCFIL. Pixels with the transparency colour will not be copied to the output format.
- MRKCLR defines the colour of symbols plotted by CURVE. The option is useful if symbols and lines are plotted by CURVE. The colour defined by MRKCLR will alse be displayed in legends.
- The routines ZBFMOD and DBFMOD can disable the Z-buffer and depth sort in Dislin
- Version 2.0 of the GSHHS shorelines managed by Paul Wessel is now supported by Dislin
- Bump due the these changes
- Plist update due of all these changes
Approved by: miwi (mentor)
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