| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: ports/65828
Submitted by: trevor
Approved by: ache
Notes:
svn path=/head/; revision=149369
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Ache's ports whitespace cleanup
PR: ports/65829
Submitted by: trevor
Approved by: ache
Notes:
svn path=/head/; revision=149368
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Crystal Space 3D Engine
Crystal Entity Layer (CEL) is a game entity layer based on
Crystal Space. It makes it easier for game developers to
create games based on Crystal Space. CEL can optionally
be used together with Python or other scripting languages
WWW: http://sourceforge.net/projects/cel/
PR: ports/89470
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes:
svn path=/head/; revision=149255
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- Correct size, md5
- Add SHA256
- Take maintainership
Changes in tarball:
diff -ru GUIlib-1.1.1-old/GUI_button.cpp GUIlib-1.1.1/GUI_button.cpp
--- GUIlib-1.1.1-old/GUI_button.cpp Thu Apr 6 14:48:51 2000
+++ GUIlib-1.1.1/GUI_button.cpp Fri Oct 21 14:00:59 2005
@@ -133,9 +133,9 @@
if (freebutton)
{
if (button)
- delete button;
+ SDL_FreeSurface(button);
if (button2)
- delete button2;
+ SDL_FreeSurface(button2);
}
if (freefont)
delete buttonFont;
PR: ports/89245
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes:
svn path=/head/; revision=149229
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Notes:
svn path=/head/; revision=149215
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Notes:
svn path=/head/; revision=149199
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PR: ports/89459
Submitted by: Konstantin Saurbier <saurbier@math.uni-bielefeld.de>
Notes:
svn path=/head/; revision=149197
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PR: ports/89279
Submitted by: Frank Ruell
Approved by: ahze
Notes:
svn path=/head/; revision=149160
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C++. It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE
PR: ports/89291
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes:
svn path=/head/; revision=149129
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Notes:
svn path=/head/; revision=149121
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- Make GNOME dependency optional.
- Use bzip2 distfile.
- Add SHA256 checksum.
Notes:
svn path=/head/; revision=149096
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PR: ports/89406
Submitted by: David Yeske <dyeske@yahoo.com> (maintainer)
Notes:
svn path=/head/; revision=149094
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Noticed by: YAPHR
Large pointy hat to: netchild
Notes:
svn path=/head/; revision=149084
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Notes:
svn path=/head/; revision=148956
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- Add SHA256
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svn path=/head/; revision=148890
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Notes:
svn path=/head/; revision=148868
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Notes:
svn path=/head/; revision=148863
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Notes:
svn path=/head/; revision=148862
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- Remove alpha bits (the default linux_base doesn't work on alpha anyway).
Notes:
svn path=/head/; revision=148861
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Notes:
svn path=/head/; revision=148842
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Noticed by: pointyhat via kris
Forgotten by: me
Notes:
svn path=/head/; revision=148808
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ggiterm port:
- Don't use gmake
- Install ggitem.termcap and add message about it
- Utilize DATADIR
- Bump PORTREVISION
PR: ports/89280
Submitted by: Antoine Brodin (maintainer)
Notes:
svn path=/head/; revision=148800
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Notes:
svn path=/head/; revision=148783
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to allow for easier overriding of these targets by port Makefiles, if
they need to.
Notes:
svn path=/head/; revision=148768
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PR: ports/89236
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=148753
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Notes:
svn path=/head/; revision=148750
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PR: ports/89235
Submitted by: Ports Fury
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svn path=/head/; revision=148749
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Notes:
svn path=/head/; revision=148743
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PR: ports/89234
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=148742
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processing X3D models
PR: ports/88184
Submitted by: German Tischler <tanis@gaspode.franken.de>
Notes:
svn path=/head/; revision=148692
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Add SHA256.
Notes:
svn path=/head/; revision=148673
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Repocopy by: marcus
Notes:
svn path=/head/; revision=148672
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repeating. This fixes the wallpaper corruption in Nautilus.
Notes:
svn path=/head/; revision=148534
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Notes:
svn path=/head/; revision=148490
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core, Cenon offers a wide variety of possibilities and applications,
including, but not limited to desktop publishing, vector graphics conversion,
CAM and PCB-prototyping (via commercial module); there is even an astrology
module available for it.
The best of all, Cenon is free software, available with full source codes,
and at home on many computer platforms. Under Linux/BSD, Cenon uses GNUstep.
WWW: http://www.cenon.info/
Notes:
svn path=/head/; revision=148459
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Notes:
svn path=/head/; revision=148432
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Notes:
svn path=/head/; revision=148429
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Notes:
svn path=/head/; revision=148425
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I've confirmed that diff only shows change of FSF address in comment.
Submitted by: pointyhat
Notes:
svn path=/head/; revision=148414
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- Add WWW: line
PR: ports/89015
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=148344
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Notes:
svn path=/head/; revision=148329
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in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.
Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.
Preliminary documentation can be found at:
http://people.FreeBSD.org/~ade/autotools.txt
which is in the process of being SGMLized before introduction into the
Porters Handbook.
Light blue touch-paper. Run.
Notes:
svn path=/head/; revision=148323
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on it anymore.
Notes:
svn path=/head/; revision=148309
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Noticed by: krisbot
Notes:
svn path=/head/; revision=148273
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- move 1.0 obsoleted version to net/libnet10
net/libnet is latest Stable Version
net/libnet is latest Beta Version
- Fix all depended ports with a new DEPENDS scheme
- While I'm here fix security/yersinia build on 4.x
(getopt_long and ncurses issues)
PR: ports/85519 (based on)
Submitted by: Stas Yakovlev <stas.yakovlev_at_gmail.com>
Notes:
svn path=/head/; revision=148262
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- Fix Perl-deps while here
- Prune pkg-plist
PR: ports/88875 [1]
Submitted by: Michael Ablassmeier
Approved by: maintainer in PR ports/88834
Notes:
svn path=/head/; revision=148251
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Notes:
svn path=/head/; revision=148244
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Notes:
svn path=/head/; revision=148240
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This has been part of the base OS since 4.4.
Notes:
svn path=/head/; revision=148214
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Notes:
svn path=/head/; revision=148208
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