| Commit message (Collapse) | Author | Age | Files | Lines |
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the ELF switch). Trick it into working again. Fix a badly broken PLIST that
was saved only by configure not working (or would that be vice-versa?). Add
some nice MLINKS. FreeBSD.ORG -> FreeBSD.org
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PR: 12592
Submitted by: maintainer
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Submitted by: maintainer
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PR: 12533
Submitted by: maintainer
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PR: 12553
Submitted by: maintainer
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Inspired by: Stan Brown <stanb@awod.com>
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Unlike other such games, there are a number of ways to "win"
depending on various actions taken druing play.
PR: 12506
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
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A 3d accelerator card supported by Mesa is highly recommended (3dfx
voodoo/voodo2 / nvidia riva tnt are known to work.)
PR: 12483
Submitted by: Brian Buchanan <brian@CSUA.Berkeley.EDU>
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PR: 12418
Submitted by: maintainer
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It differs from xbloody(already in the tree) in that it
automatically fills the root window.
PR: 12407
Submitted by: Sakai Hiroaki <sakai@miya.ee.kagu.sut.ac.jp>
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PR: 12402
Submitted by: maintainer
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$ time cvs $FREEBSD ci -m `cat msg` `cat ci.ab`
Results to follow. :)
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PR: 12397
Submitted by: Jim Mock <jim@phrantic.phear.net>
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PR: 12369
Submitted by: John Baldwin <jobaldwi@vt.edu>
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Submitted by: Ryuichiro Imura <imura@cs.titech.ac.jp>
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PR: 12348
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Alpha.
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to the Makefile.
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Submitted by: Ying-Chieh Liao <ijliao@Terry.Dorm10.NCTU.edu.tw>
GMA or "The Go-Moku Apprentice" is a computerized go-moku player that learns
playing the game entirely from its opponent. It was written for fun by
Johan Walles (d92-jwa@nada.kth.se) in October 1998.
The goal of Go-Moku is to get five (or more) marks in a row (horisontally,
vertically or diagonally). You get to put one mark each time it is your turn.
WWW: http://www.student.nada.kth.se/~d92-jwa/code/
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