| Commit message (Collapse) | Author | Age | Files | Lines |
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have time to properly maintain. This will cause the position to
revert to ports.
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svn path=/head/; revision=5235
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svn path=/head/; revision=5196
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and some /usr/local hardcodings --> ${PREFIX}
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svn path=/head/; revision=5191
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MASTER_SITE_SUBDIR=games
swallace wasn't listed as MAINTAINER of any of his ports
janek@gaja.ipan.lublin.pl wasn't listed as MAINTAINER of any of his ports
bin.bin --> ${BINOWN}.${BINGRP}
chown --> /usr/sbin/chown
(not everyone has /usr/sbin in their path, esp. if you sudo'ed to root)
mkdir -p --> ${MKDIR}
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svn path=/head/; revision=5186
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Remove hardcodings of /usr/local and /usr/X11R6
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svn path=/head/; revision=5185
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svn path=/head/; revision=5184
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svn path=/head/; revision=5183
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The do-extract rule is extremely ugly; I just don't
want to write a general tool for RedHats rpm format...
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svn path=/head/; revision=5182
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svn path=/head/; revision=5181
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svn path=/head/; revision=5162
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Closes PR 2314.
Submitted by: jseger@scds.com
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svn path=/head/; revision=5161
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svn path=/head/; revision=5139
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Pointed-out by: John-Mark Gurney <jmg@nike.efn.org>
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svn path=/head/; revision=5135
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mkdir lib/nethackdir/save when you do pkg_add this package for the first time.
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svn path=/head/; revision=5107
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Notified by: andreas
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svn path=/head/; revision=5062
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i'm somehow related to (hpscan, that is).
Requested by: asmi (long ago)
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svn path=/head/; revision=5057
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modload the linuxulator if we can't run the linux binary in the
build process.
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svn path=/head/; revision=5039
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svn path=/head/; revision=5033
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Submitted by: candy@fct.kgc.co.jp
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svn path=/head/; revision=5022
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Requires rev. 1.239 of bsd.port.mk.
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svn path=/head/; revision=5009
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distfile in the do-extract target.
Found by: msmith's pib distfile checker
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svn path=/head/; revision=5001
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svn path=/head/; revision=4966
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svn path=/head/; revision=4956
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svn path=/head/; revision=4934
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joystick/music/sound stuff!
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svn path=/head/; revision=4933
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in double-quotes.
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svn path=/head/; revision=4891
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RESTRICTED or BROKEN.
Pointed-out by: asami
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svn path=/head/; revision=4884
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RESTRICTED or BROKEN.
Pointed-out by: asami
cp -> ${CP}
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svn path=/head/; revision=4882
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svn path=/head/; revision=4865
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when you define NO_CDROM, NO_PACKAGE or RESTRICTED.
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svn path=/head/; revision=4860
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svn path=/head/; revision=4844
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svn path=/head/; revision=4819
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Submitted by: jmz
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svn path=/head/; revision=4727
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svn path=/head/; revision=4722
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svn path=/head/; revision=4718
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svn path=/head/; revision=4678
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svn path=/head/; revision=4676
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Don't people do that anymore before committing?
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svn path=/head/; revision=4631
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svn path=/head/; revision=4629
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defined, why do we need it?). Don't put "x11" in category just because
it uses X, or 2/3 of the games would be in x11. Change "mkdir -p" to
${MKDIR}.
In case you are wondering why I jumped on this so quickly, these are
exactly the things I was fixing on Mr. Nakai's other ports too. ;)
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svn path=/head/; revision=4613
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svn path=/head/; revision=4612
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svn path=/head/; revision=4607
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Closes PRs 1801, 2029, 2059.
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
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svn path=/head/; revision=4604
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- only use Motif if "FORCE_MOTIF" is defined
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svn path=/head/; revision=4596
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default it to build the xview version.
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svn path=/head/; revision=4587
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BUILD_DEPENDS is actually checked from within the extract target, and
thus covers everything from extract to build.)
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svn path=/head/; revision=4582
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PLISTs.
Note: I know that this is going to break some symlinks and/or .so
includes, I will back some of these out as I run into these during
package building.
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svn path=/head/; revision=4578
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svn path=/head/; revision=4575
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svn path=/head/; revision=4572
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svn path=/head/; revision=4571
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