| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: ports/76359
Submitted by: "Conrad J. Sabatier" <conrads@cox.net>
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PR: ports/76313
Submitted by: Florent Thoumie <flz@xbsd.org>
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PR: ports/76327
Submitted by: TAOKA Fumiyoshi <fmysh@iijmio-mail.jp>
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PR: ports/76279
Submitted by: Ports Fury
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PR: ports/76278
Submitted by: Ports Fury
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PR: ports/76251
Submitted by: Lars <lars+lister.freebsd@adventuras.no>
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Some of the features introduced in this version:
- [Network] New network, very stable, a lot of new features
- [Network] Ingame Serverlist (with online game-servers to join)
- [Network] Webbased Serverlist: http://servers.openttd.org/
- [Network] Added dedicated server support
- [Network] Cheat protection in MultiPlayer
- [Network] Patch settings are also synced with the server
- [Network] Chat
- Custom currency settings
- Per-station vehicle lists
- More realistically sized catchment areas
- Sticky windows
- Even better support for newgrf-files
- Implement improved vehicle loading algorithm
- Even more advanced console
- Many more new things...
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svn path=/head/; revision=126344
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new MASTER_SITES, new URL
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- Respect CFLAGS
- Sanitize pkg-descr
- Utilize DATADIR macro in pkg-plist
- Take maintainership
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Notes:
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Please add http://bsdchat.com/dist/dryice/ to the MASTER_SITES
of the following ports. Thanks Clive Lin and bsdchat.com for
the mirror space!
chinese/xpdf
deskutils/etask
devel/cedet
devel/ecb
devel/eieio
devel/ipython
devel/kodos
devel/semantic
devel/xtla
editors/speedbar
editors/tree-widget
games/emacs-chess
net/tcping
www/mod_scgi
www/py-scgi
www/quixote
PR: ports/75743
Submitted by: Dryice Liu <dryice@liu.com.cn>
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PR: ports/76160
Submitted by: Ports Fury
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checking for clanSignals-0.7... no
gnome-config: not found
Package clanSignals-0.7 was not found in the pkg-config search path.
thus:
USE_GNOME= gnomelibs
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Notes:
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Obtained from: Debian
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Removed stale dependency on devel/log4cpp port.
Noticed by: Randolf Schultz rschultz at informatik.uni-rostock.de
PR: ports/76001
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
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0.7.0 (2004-12-24)
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
General:
- Added support for FLAC (lossless) encoded audio files
- Added an 'On Screen Display' to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added 'Extra Path' option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits
SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the 'RESCUMM' program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI
Queen:
- Fixed some issues with the Dreamcast backend.
Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.
Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.
BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
PR: Miguel Mendez <flynn@energyhq.es.eu.org>
Submitted by: ports/75798
Notes:
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sync with scummvm
PR: ports/75799
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org>
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update to 0.7.8
PR: ports/75809
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org>
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Maintainer Update: correct games/grhino pkg-plist and so on.
Please see:
http://pointyhat.freebsd.org/errorlogs/i386-errorlogs/a.4-exp.2004122510/grhino-0.12.0_1.log
Newfiles:
files/patch-po::Makefile.in.in
PR: ports/75747
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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<chris_pressey@yahoo.ca>: host mx1.mail.yahoo.com[67.28.113.11] said: 554
delivery error: dd Sorry your message to chris_pressey@yahoo.ca cannot be
delivered. This account has been disabled or discontinued [#102]. -
mta183.mail.re2.yahoo.com
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PR: ports/75948
Submitted by: Ports Fury
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Approved by: portmgr (implicit)
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Approved by: portmgr (self)
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Approved by: portmgr (self)
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Approved by: portmgr (self)
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Approved by: portmgr (self)
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Approved by: portmgr (self)
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PACKAGE_BUILDING case. The package build scripts then DTRT and ensure
this is running at build-time so a DISPLAY is available.
Approved by: portmgr (self)
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little bit and allows to proceed to a more recent linux_base from
a stable (read as: the major bugs should be ironed out or identified
and most linux ports build just fine) source.
It also allows to ship 4.11 with a working linuxolator (the EOLed
linux_base is marked forbidden because of a security hole).
This is a major update, please read UPDATING (and CHANGES if you
develop linux ports).
Changes:
- change the default linux_base from v7 to v8
- add a newer freetype to linux_base-8 for nicer fonts display [1]
- don't let cpio use hardlinks in the linux_base-8 port to quiet some
warnings in some cases [2]
- fix a cut&past error in the linux_base-8 pkg-install script [3]
- convert the binary knob "USE_LINUX" to a version specifier, e.g.
USE_LINUX=<value> specifies a dependency upon
emulators/linux_base-<value>, exceptions are a value of "7" (which
does what you want and adds a dependency to linux_base) and any
value without a corresponding port in
PORTSDIR/emulators/linux_base-<value> (which adds a dependency to
the default linux_base)
- don't implicitly add USE_LINUX with the USE_LINUX_PREFIX knob,
this allows us to use the USE_LINUX_PREFIX knob for linux_base and
paves the way for splitting up future linux base ports into
individual pieces
- remove RESTRICTED from some GPL licensed ports, even when we only
distribute binaries, we get them from official linux sites, so
anyone can grab them there if he needs to
- add a dependency upon the linux X11 bits where necessary (based upon
guesswork)
- don't use USE_X_PREFIX in some linux ports since it adds a dependency
to the FreeBSD X11 libs, as a workaround use PREFIX?= (the clean
solution would be to remove the implicit USE_XLIB from USE_X_PREFIX)
- bump the portrevision of the linux ports ("better safe than sorry"
algorithm)
- pass maintainership of the important linux infrastructure to a
mailinglist, hijack freebsd-emulation@ for this purpose (if somebody
doesn't like this: tell us your bikeshed color at freebsd-emulation@,
my color would be "linuxolator@" in case someone cares...)
- add a pkg-install script for linux-fontconfig, but don't use it;
everything should work without it (the FreeBSD fc-cache program should
do all the work), but in case we need it we just need to decomment the
pkg-install part in the Makefile
- fix some dependencies
- fix some bugs
- add some static plists
- unbreak the ports with dependecies to more than one linux_base
This also fixes some ports which are marked BROKEN because of dependencies
to v7 and v8 of linux_base at the same time.
Known bugs:
- the linux-mesa and linux-devtools ports install libGL*.so symlinks
- some "minor" plist bugs (e.g. ld.so.{conf,cache} are modified by
the linux X11 port, so linx_Base-8 moans at deinstall time)
Future work (interested souls should coordinate with freebsd-emulation@):
- add some kind of USE_LINUX_X11 knob to streamline the X11 dependencies,
or modify the behavior of USE_XLIB in the USE_LINUX case
AFAIK trevor has some patches.
- make USE_XLIB and USE_X_PREFIX orthogonal to be able to get rid of
the PREFIX?= workaround in some linux ports
Should be discussed/coordinated on/with x11@.
- move the RPM bits from x11-toolkits/linux-gtk/Makefile to PORTSDIR/Mk/
- update to a more recent linux base
PR: 69997, 70539 (and maybe others)
Discussed with/on: java@, x11@, trevor, portmgr
Tested by: mezz, portmgr, pointyhat
RPM hunted down by: Joseph Gelinas <scirocco@tasam.com> [1]
Requested by: portmgr [2]
Submitted by: kris [3]
Approved by: portmgr
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Forgotten by: se
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is only reported by gcc-2.x, but ignored by gcc-3.x and gcc-4.x.
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PR: ports/75631
Submitted by: Ports Fury
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PR: ports/75623
Submitted by: Ports Fury
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PR: ports/75622
Submitted by: Ports Fury
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Notes:
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been updated to a much more advanced version.
Notes:
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PR: ports/75576
Submitted by: maintainer
Reported by: Kris "Ports Janitor" Kennaway
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But now there appears to be active development, again, by a group
that has gathered patches from different sources and started to add
a number of new features.
Upgrade to xblast version 2.9.22.
Notes:
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don't install it. It fixes plist problem.
PR: ports/75534
Submitted by: maintainer
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Submitted by: Peter Thoenen <eol1@yahoo.com>
PR: ports/75327 (based on)
Notes:
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I was working and fixing some of the bug some people reported to me. This
includes some problem which made it almost impossible to run the game in
Local Networks.. a incident in the code made it that direct connections
wasn't working and people behind a firewall could play without any
problems..
Changes:
- Fixed: Multiplayer more as three players could not play.
There was a bug in the automatic firewall detection.
- Added: Show a simple information of what keys are used in
the multiplayer screen.
- Chagned: In Singleplayer you can select now 0 AI Players.
- Fixed: Teamdata (as Names and Colors) will be send over the network.
- Fixed: udp_send: bad file error fixed, in single mode we was
still sending the quit information to all clients.
- Fixed: Alot other strange network bugs. I.e. the rejoin part
and that the server can leave part was not right.
Notes:
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