| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=29253
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Submitted by: bento
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svn path=/head/; revision=29240
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svn path=/head/; revision=29239
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svn path=/head/; revision=29220
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PR: 18988
Reminded by: Andreas Schulz <ats@first.gmd.de>
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Submitted by: bento
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svn path=/head/; revision=29196
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svn path=/head/; revision=29195
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PR: 18974
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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Submitted by: bento
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svn path=/head/; revision=29148
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(12MB).
I'm waiting for tg's resolution to make this option default.
Also add installation of the additional music files if WITH_SOUND is defined.
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svn path=/head/; revision=29094
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svn path=/head/; revision=29057
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audio/gnomemedia 1.2.0
deskutils/gnomepim 1.2.0
devel/bugbuddy 1.0
devel/glade 0.5.9
devel/libgtop 1.0.9
games/gnomegames 1.2.0
graphics/imlib 1.9.8.1
misc/gnomeusersguide 1.2
misc/gnomeutils 1.2.0
sysutils/gnomecontrolcenter 1.2.0
sysutils/gtop 1.0.8
x11-fm/gmomemc 4.5.50
x11/gnomecore 1.2.0
x11/gnomelibs 1.2.1
Along with cosmetic changes to other parts of the metaport
for the new shared library version numbers.
Plus. The metaport has been reworked to bring in a few more
often-requested items.
Please note that you absolutely need GTK/GLIB 1.2.8 or higher
for this release.
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svn path=/head/; revision=29055
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svn path=/head/; revision=29048
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svn path=/head/; revision=29045
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leaves fonts.alias behind -- it is not removing any entries from that file.)
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svn path=/head/; revision=29026
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Submitted by: bento
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svn path=/head/; revision=29002
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Rejoice!
Special thanks to: Justin David Smith <justins@chaos2.org>, author,
who worked with me to resolve some rather nasty
bugs in 0.1.1 a month ago. :-)
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svn path=/head/; revision=28990
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svn path=/head/; revision=28984
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Submitted by: Allen Landsidel <all@biosys.net>
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svn path=/head/; revision=28967
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PR: 16676
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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- Merge scripts/pre-configure into Makefile
PR: 17159
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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PR: 17161
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
Ignored by: swallace
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gltron actually usable enen on systems w/o sound hardware.
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PR: 17547
Submitted by: Edwin Mons <e@ik.nu>
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PR: 18713
Submitted by: maintainer
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Found by: bento
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svn path=/head/; revision=28838
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Found by: portsurvey
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svn path=/head/; revision=28836
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dissappeared.
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svn path=/head/; revision=28807
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Reported by: bento
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svn path=/head/; revision=28680
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fist full-blown game with VGL support ;). Very suitable it you have nothing to
do while your computer assembling bits of 'make buildworld' (the game uses only
about 5% CPU on my P133 laptop).
PR: 18112
Submitted by: me
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svn path=/head/; revision=28679
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P.S. I have a patches at hand that would make utah-glx actually usable, so
stay tuned ;).
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svn path=/head/; revision=28675
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Now "Don Croyle <croyle@gelemna.org>".
PR: 18701, (part of) 18702, 18703, 18706
Submitted by: MAINTAINER
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svn path=/head/; revision=28624
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svn path=/head/; revision=28622
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svn path=/head/; revision=28616
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Repo-copy by: asami (gotta document this somewhere :-)
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PR: 18561
Submitted by: maintainer
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Found by: bento
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svn path=/head/; revision=28558
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from the tree.
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* Two new maps
* New features gleaned from tournaments
* Many small bugfixes
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svn path=/head/; revision=28551
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PR: ports/18090
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since the QuakeForge project now makes regular snapshots available from their
home page.
All targets (X11, GLX and SDL) now using SDL library for sound output, since
buindled with QuakeForge OSS support only capable to work with mmap() enabled
sound drivers, while current FreeBSD driver doesn't support it properly yet.
PR: ports/18090
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2 of their mirror sites in here.
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