| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=153017
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Approved by: maintainer
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svn path=/head/; revision=152979
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svn path=/head/; revision=152978
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base rcorder, hard coded variable values in these scripts
are overriding the values in /etc/rc.conf[.local] (due to
the way that variables from the latter are read at boot time).
Therefore, change the boot scripts to set default values only
if the variable is unset in /etc/rc.conf[.local]. This will
allow the service to start at boot time if it's been enabled
as the user would expect.
This change will be a noop for users who have systems that
have not yet been upgraded to the new rc.d code in the base.
In many cases there are other variables in the scripts that
should get similar treatment, however I did not change
anything other than the _enable lines. I'll leave the rest
up to the maintainers to do as they see fit.
Bump PORTREVISION to make sure that users and packages
pick up this change.
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Reported by: krismail
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svn path=/head/; revision=152877
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Approved by: ppl <ppl@nbnet.nb.ca>
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svn path=/head/; revision=152871
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Approved by: maintainers
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svn path=/head/; revision=152842
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Approved by: Arjan van Leeuwen <avleeuwen@gmail.com> (maintainer)
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svn path=/head/; revision=152811
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svn path=/head/; revision=152809
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Submitted by: many.
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svn path=/head/; revision=152782
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Holotz's Castle is a platform game with high dosis of mistery.
A great mistery is hidden beyond the walls of Holotz's Castle. Will
you be able to help Ybelle and Ludar to escape alive from the
castle?
Test your dexterity with this tremendously exciting platform game!
WWW: http://www.mainreactor.net/holotzcastle/en/index_en.html
PR: ports/91321
Submitted by: Pierre-Paul Lavoie <ppl@nbnet.nb.ca>
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svn path=/head/; revision=152751
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- Update to 1.0.0
- Take maintainership
Added file(s):
- files/patch-utils_WalkDirectory.hpp
- files/patch-utilsgl_gl++.hpp
Removed file(s):
- files/patch-utils::WalkDirectory.hpp
- files/patch-utilsgl-gl++.hpp
PR: ports/91281
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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svn path=/head/; revision=152714
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Submitted by: "Jeremy Messenger" <mezz7@cox.net>
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svn path=/head/; revision=152610
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PR: ports/90144
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by: maintainer timeout
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Noticed by: YAPHR
Submitted by: Ed Schouten <ed@fxq.nl>
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svn path=/head/; revision=152572
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PR: ports/91176
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
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PR: ports/89636
Submitted by: Travis Poppe <tlp@liquidx.org>
Approved by: maintainer timeout (mph; 1 month)
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PR: 91136
Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
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svn path=/head/; revision=152489
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Changelog at <http://epfl.ysagoon.com/~glob2/data/release-notes-0.8.17.txt>.
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Before, a different version of glest.ini would overwrite a correct glest.ini
during the installation that causes game not runable by default.
- Get configure to find pthread correct by teach it about ${PTHREAD_LIBS}, not
use -lpthread (hardcore).
- Remove the MAKE_ENV, it is not need.
- Other very small clean up.
- Bump the PORTREVISION, for glest.ini issue.
Approved by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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svn path=/head/; revision=152437
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Q3Base is a fork of Quake III Arena. Its advantage is that
it has a lot of bugfixes, including support for FreeBSD out
of the box. It also uses GNU Autoconf/Automake and works
with BSD Make, thus removing the dependency on Perl and GNU
Make.
It's also more compact than Quake III Arena - 1.4 MB .tar.bz2
vs 5.5 MB .zip.
PR: ports/89213
Submitted by: Ed Schouten <ed@fxq.nl>
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Glest is a project for making a free 3d real-time customizable
strategy game. Current version is fully playable, includes
single player game against CPU controlled players, two
factions with their corresponding tech trees, units, buildings
and some maps.
WWW: http://www.glest.org/
PR: ports/88306
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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svn path=/head/; revision=152334
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- Changed quake2-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's
variables.
- Change dependant ports.
PR: ports/90147
Subnmitted by: Alejandro Pulver <alejandro@varnet.biz>
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svn path=/head/; revision=152204
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svn path=/head/; revision=152202
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svn path=/head/; revision=152146
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Worms of Prey is the new and free real-time Worms game for Linux,
MacOS X, and Windows similar to Liero, Liero AI, Liero Extreme, Yet
Another Liero Clone, NiL, and Wurmz!
Features include:
- Multi-player with one player per computer
- Completely new graphics
- Low bandwidth usage
- Different game modes (death match, team play)
- Ropes can be attached to any object
- Rope can be released
- Any number of ropes
- Multiple moving goals
- Free Linux, Windows and MacOS version under GPL license
WWW: http://wormsofprey.org/
PR: ports/90946
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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PR: ports/90927
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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- Updating this port will fix the fetch problem.
PR: ports/90406
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
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svn path=/head/; revision=152057
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- Fixed MASTER_SITE to fix fetch problem. The old mastersite was removed because the tarball is unfetchable since 2004.
- Removed WWW on pkg-descr, the site seems died.
- Added SHA256 on distinfo.
PR: ports/90398
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
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svn path=/head/; revision=152056
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- Update to 1.2.1 to fix fetch problem since 2004.
PR: ports/90450
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
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- Fixed the PATCH_SITE to fix fetch problem.
- Add SHA256 (commiter)
PR: ports/90402
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
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svn path=/head/; revision=152054
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- Fixed mastersite.
- Added SHA256.
PR: ports/90462
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
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svn path=/head/; revision=152052
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- Fixed WWW.
- Added SHA256.
PR: ports/90497
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
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Notes:
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- fix distinfo
- Transfer maintainership to Alejandro Pulver <alejandro@varnet.biz>
PR: ports/90816
Submitted by: maintainer
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svn path=/head/; revision=151861
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PR: ports/90766
Submitted by: Melvyn Sopacua <portmaint@melvyn.homeunix.org>
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PR: ports/90775
Submitted by: maintainer
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svn path=/head/; revision=151828
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- Add SHA256 hash
PR: ports/90779
Submitted by: maintainer
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svn path=/head/; revision=151815
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PR: 90517
Submitted by: Peter Thoenen <eol1@yahoo.com> (maintainer)
Approved by: clement (mentor, implicitly)
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svn path=/head/; revision=151767
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- Adapt to use .zip distfiles
- Add SHA256 hashes
PR: ports/90071
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by: maintainer timeout (14 days)
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svn path=/head/; revision=151741
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PR: ports/90494
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by: maintainer
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svn path=/head/; revision=151735
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PR: ports/90456
Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by: maintainer
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