| Commit message (Collapse) | Author | Age | Files | Lines |
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http://svn.gna.org/viewcvs/wesnoth/tags/1.2.2/changelog?rev=15962&view=download
While here, move to LOCALBASE instead of X11BASE. It should be happier here.
Notes:
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Notes:
svn path=/head/; revision=187127
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bsd.python.mk sets PYTHON=/somepath/someprogram, while this ports
MaKefile expects yes or no there.
This patch changes the ports configure to not test for an "user"-set
PYTHON variable.
Submitted by: YAPHR
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Notes:
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PR; 108203
Submitted by: Jona Joachim <walkingshadow@grummel.net> (maintainer)
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are:
- Real tactics are useful in the game. For example, it is best to take the net
with a slow, low shot (backspin); it is best to play diagonal when you are
decentered horizontally, in order not to give angles; you should get back to
center and behind the baseline after the shot, in order not to be caught in
No-Man's-Land when the opponent hits
- The A.I. is very advanced and reflects those tactics;
- You have total control over the parabola described by the shot;
- The graphic gestures are realistic and elegant;
- Different players have different skills;
- The game is developed by a former tennis player;
WWW: http://freetennis.sourceforge.net/
Notes:
svn path=/head/; revision=186813
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PR: 110014
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
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- Drop 4.X support
- Pass maintainership to submitter
PR: 110006
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl>
Notes:
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PR: 109952
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
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PR: 109902
Submitted by: miwi
Approved by: maintainer
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PR: 109800
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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for chess servers. It currently supports these servers:
* The Internet Chess Club (aka ICC)
* The Free Internet Chess Server (aka FICS)
A short list of Jin's main features:
* Graphical chess board with many board patterns and piece sets
to choose from. You can also create your own
* Chat/Command console with (customizable) color-coding for
different types of chat/text
* A seek graph, showing the currently sought games in a visual manner
* Flexible game logger, which saves your finished games to your
hard disk (doesn't work in JinApplet)
* A scripter, which allows you to define automatic responses
to certain events
* A list of common actions, which can be quickly executed
at the press of a button
WWW: http://www.jinchess.com/
Notes:
svn path=/head/; revision=186657
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PR: ports/109752
Submitted by: maintainer (Marcus von Appen)
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Reported by: Lutz Boehne <lboehne@damogran.de> (with patch)
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segmentation fault on non-i386).
Reported by: Steve Crowder <steve@crowders.org>
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better able to maintain these ports. We hope to see him back again soon.
Hat: portmgr
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Hat: portmgr
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Hat: portmgr
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Notes:
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Notes:
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PR: ports/109737
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
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Notes:
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Notes:
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We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer. NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.
The smaller feature- and buglist goes on and on, but we'll let the user
explore this. All users of 0.4.8 are encouraged to update to this new
release. Enjoy!
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svn path=/head/; revision=186294
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the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time
Strategy) game engine written in C, and scripted with Lua. Stratagus has been
used for many games, Battle for Mandicor being one of them.
The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has
a long history. Though not yet finished, a player can control four races in
game; dwarves, gnomes, humans, and goblins. Each has advantages and
disadvantages within the game. While playing, you need to collect resources,
train large armies, and research items in order to create a more powerful
society and defeat the enemy. Campaigns, yet to be finished, will be based
upon a long and interesting history.
WWW: http://www.mandicor.org/
Notes:
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- Change "Battle Of Survival" to "Bos Wars" (project name changed, but port
repomove will happen when they release the first version under the new
name - when DISTNAME changes).
- Use static pkg-plist.
Notes:
svn path=/head/; revision=186126
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- Use SF macro in MASTER_SITES.
- Redefine EXTRACT_SUFX instead of DISTNAME to avoid changing WRKSRC.
- Use NOT_FOR_ARCHS for sparc64 instead of checking ${ARCH}.
- Use SUB_FILES for pkg-message instead of processing it manually.
- Use patch for Makefile instead of REINPLACE_CMD.
- Use FIND + MKDIR/INSTALL_DATA to install for avoiding too many commands.
- Misc format to pkg-message.
- Improve wrapper script: use "exec" to avoid wasting resources with the
script itself, take installation message from 'pkg_info -D' instead of
duplicating it inside the script, use SUB_LIST macros like DATADIR.
PR: ports/109587
Submitted by: alepulver (myself)
Approved by: Travis Poppe <tlp@LiquidX.org> (maintainer)
Notes:
svn path=/head/; revision=186125
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- Use SF macro in MASTER_SITES.
- Redefine EXTRACT_SUFX instead of DISTNAME to avoid changing WRKSRC.
- Change USE_SDL from "yes" (obsolete) to "sdl".
- Respect CFLAGS.
- Remove IGNORE for FreeBSD < 5.x (unsupported).
- Remove files/patch-configure (was integrated).
- Misc format on pkg-message.
PR: ports/109586
Submitted by: alepulver (myself)
Approved by: Travis Poppe <tlp@LiquidX.org> (maintainer)
Notes:
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PR: 109323
Submitted by: Marcelo Araujo <araujo@bsdmail.org> (Maintainer)
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Hat: portmgr
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has countryside and subterranean areas to explore, a quest system, and
some original features.
WWW: http://www.avanor.com/
PR: ports/109588
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
Notes:
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RPG-like game mechanics, recruitable NPCs, and a consistent theme.
WWW: http://todoom.sourceforge.net/
PR: ports/109582
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
Notes:
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Set in a realistic looking environment, as far as that's possible with this
engine, while gameplay stays fast and arcade. This game is all about team
oriented multiplayer fun.
WWW: http://action.cubers.net/
Notes:
svn path=/head/; revision=186052
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Notes:
svn path=/head/; revision=186046
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PR: 108487
Submitted by: miwi
Approved by: maintainer timeout
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Notes:
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Evolution Q3 uses the advanced XreaL OpenGL 2.0 renderer for advanced GLSL
powered effects.
WWW: http://evolution.quakedev.com/
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svn path=/head/; revision=185939
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game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
This port installs various additions to the game (mods, demos, etc).
WWW: http://uhexen2.sourceforge.net/
Notes:
svn path=/head/; revision=185906
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game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
WWW: http://uhexen2.sourceforge.net/
Notes:
svn path=/head/; revision=185903
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Notes:
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Notes:
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PR: ports/109408
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
Notes:
svn path=/head/; revision=185663
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Reported by: fenner's distfiles survey
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Reported by: pointyhat via kris
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- Respect DOCSDIR, DATADIR
- Install files into PREFIX/lib/PORTNAME
- Handle configuration files according to Porter's Handbook
- BRANDELF where necessary
PR: ports/109303
Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
Notes:
svn path=/head/; revision=185551
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- Set EXPIRATION_DATE
Approved by: erwin (mentor, implicit)
Notes:
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asks you for a word or a phrase, and you try to give the correct answer.
You can choose in what direction LaTrine shall ask, and the selection of
the words or phrases will depend on how often you don't know the correct
translation for the respective phrase. This is a conventional way to drill
yourself in vocabulary. In addition to this package you need an
appropriate dictionary. You may write your own word list, or you can
download one from the internet. The Free Dictionaries Project provides
dictionaries for about 50 language combinations, which can be used with
LaTrine.
WWW: http://www.godisch.de/debian/latrine/
Approved by: miwi (mentor, implicit)
Notes:
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PR: ports/109244
Submitted by: Gustavo PĂ©rez <gustau.perez@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=185466
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Gnono is a rewrite for GNOME, under the GPL license, of the Windows
card game WUNO. The objective of this classic game is to discard all
of one's cards before the opponent does, by matching the value or
color of the top discard (or playing a wild card).
WWW: http://sourceforge.net/projects/gnono/
Notes:
svn path=/head/; revision=185453
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