| Commit message (Collapse) | Author | Age | Files | Lines |
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- Sort pkg-plist
PR: 35680
Submitted by: Göran Runfeldt <goranrunfeldt@home.se>
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svn path=/head/; revision=55751
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PR: 28973
Submitted by: maintainer
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svn path=/head/; revision=45243
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Several server-side enhancements, including features from Deathcup 2000.
Lots of client "fixes", not so much for bugs as for game rules.
PR: ports/26604
Submitted by: Goran Runfeldt <goranrunfeldt@home.se>
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svn path=/head/; revision=41761
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* Two new maps
* New features gleaned from tournaments
* Many small bugfixes
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svn path=/head/; revision=28551
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PR: 10339
Submitted by: Michael Haro <mharo@area51.fremont.ca.us>
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svn path=/head/; revision=17088
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svn path=/head/; revision=13500
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svn path=/head/; revision=4629
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PLISTs.
Note: I know that this is going to break some symlinks and/or .so
includes, I will back some of these out as I run into these during
package building.
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svn path=/head/; revision=4578
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a port during a freeze, back out his change until AFTER 2.1.5 is out.
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svn path=/head/; revision=3292
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svn path=/head/; revision=3281
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either Julian or Wes posted thiers to the list.
For those of you who don't know, its a really fun client/server
Asteroids-like gravity kill anything that flies game.
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svn path=/head/; revision=1989
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