| Commit message (Expand) | Author | Age | Files | Lines |
* | Sync with new bsd.autotools.mk | Ade Lovett | 2004-06-04 | 1 | -0/+1 |
* | Allow non-root/non-wheel users to access tuxracer data files. | Adam Weinberger | 2004-05-02 | 1 | -2/+2 |
* | Chase library bump of libSDL-1.1 for all ports which were depending | Edwin Groothuis | 2004-03-16 | 1 | -2/+1 |
* | Whoa there, boy, that's a mighty big commit y'all have there... | Ade Lovett | 2004-03-14 | 1 | -1/+1 |
* | Bump PORTREVISION on all ports that depend on gettext to aid with upgrading. | Joe Marcus Clarke | 2004-02-04 | 1 | -0/+1 |
* | SIZEify. | Trevor Johnson | 2004-01-29 | 1 | -0/+2 |
* | Return to ports@ because I won't be working on FreeBSD for 3 months minimum. | Eric Anholt | 2004-01-28 | 1 | -1/+1 |
* | - Use new knobs from bsd.sdl.mk | Kirill Ponomarev | 2004-01-20 | 1 | -5/+3 |
* | Fix compilation with new GCC (abuse of pasting in macros). | Eric Anholt | 2003-08-18 | 1 | -0/+55 |
* | Update my email address and the website for the open-source version. | Eric Anholt | 2003-04-11 | 1 | -2/+2 |
* | Clear moonlight beckons. | Ade Lovett | 2003-03-07 | 2 | -1/+1 |
* | Change email to anholt@freebsd.org and move local distfiles. | Eric Anholt | 2002-07-30 | 1 | -1/+1 |
* | Respect CFLAGS | David W. Chapman Jr. | 2002-07-09 | 1 | -4/+32 |
* | Unbreak on bento. | Maxim Sobolev | 2002-05-23 | 1 | -2/+4 |
* | BROKEN: does not build | Kris Kennaway | 2002-05-17 | 1 | -0/+2 |
* | Fix compiling of tuxracer with new automake. Update email address. | Ying-Chieh Liao | 2002-04-02 | 1 | -3/+4 |
* | Fix sdl depend | David W. Chapman Jr. | 2001-08-30 | 1 | -3/+3 |
* | upgrade to 0.61 | Ying-Chieh Liao | 2001-08-17 | 6 | -133/+211 |
* | ${PREFIX}/share/${PORTNAME} --> ${DATADIR} | Maxim Sobolev | 2001-07-10 | 1 | -20/+19 |
* | yep, I forgot to add PORTREVISION, ops.. | Vanilla I. Shu | 2001-01-14 | 1 | -0/+1 |
* | Use --with-tcl-lib-name=tcl82, and add a fix when Mesa compile with thread su... | Vanilla I. Shu | 2001-01-14 | 3 | -11/+40 |
* | Add tuxracer, a 3d penguin racing game using OpenGL. | Neil Blakey-Milner | 2001-01-05 | 6 | -0/+150 |