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* Let be hohest: I really don't have a time now to properly maintain allMaxim Sobolev2003-07-291-1/+1
| | | | | | | | these great pieces of software, so that let others with more free time to take over them. Notes: svn path=/head/; revision=85841
* Clear moonlight beckons.Ade Lovett2003-03-071-0/+1
| | | | | | | | | | Requiem mors pacem pkg-comment, And be calm ports tree. E Nomini Patri, E Fili, E Spiritu Sancti. Notes: svn path=/head/; revision=77045
* Correct permissions of the installed datafiles. Bump PORTREVISION.Maxim Sobolev2003-02-031-0/+4
| | | | | | | | PR: 45207 Submitted by: Stefan `Sec` Zehl <sec@42.org> Notes: svn path=/head/; revision=74574
* Upgrade to solarwolf 1.1Neil Blakey-Milner2002-10-191-3/+3
| | | | | | | Approved by: sobomax (maintainer) Notes: svn path=/head/; revision=68377
* Use "exec" statement in the helper script to avoid leaving useless sh instanceMaxim Sobolev2001-06-251-1/+1
| | | | | | | hanging around. Notes: svn path=/head/; revision=44420
* Add solarwolf 1.0, an action/arcade game originally based of SolarFox on theMaxim Sobolev2001-05-041-0/+30
Atari 2600. Boys, if you think that the Python is inapproprite language for games programming you ought to try this - it really rocks, even on a low-end machines like my P133 notebook! Notes: svn path=/head/; revision=42244