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* - Force use of a higher GCC versionEdwin Groothuis2005-11-233-13/+30
| | | | | | | | | | | | - Include digest::md5 for perl on 4.x - Add BUILD_ENV to make sure that do-build works fine - Fix files/patch-code-unix-cons to understand $ENV{CC} and friends - Fix files/patch-code-qcommon-common.c to include sys/types.h Noticed by: YAPHR Notes: svn path=/head/; revision=149171
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-222-5/+5
| | | | | | | | | | | | | | | Changes: * Don't build install QVM's and shared libraries (QVM's are provided in the PAK files). * Look for data in the same directory as linux-quake3. * Add mirror. * Remove pkg-message and pkg-plist (not needed anymore) PR: ports/89330 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Linas Valiukas <shirshegsm@gmail.com> Notes: svn path=/head/; revision=148996
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-1720-0/+434
Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. PR: ports/85429 Submitted by: Linas Valiukas <shirshegsm@gmail.com> Notes: svn path=/head/; revision=148568