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* Let be hohest: I really don't have a time now to properly maintain allMaxim Sobolev2003-07-291-1/+1
| | | | | | | | these great pieces of software, so that let others with more free time to take over them. Notes: svn path=/head/; revision=85841
* Move inclusion of bsd.port.pre.mk later in the file for conditional BROKENKris Kennaway2003-06-041-6/+6
| | | | | | | | | | tag. Early inclusion caused problems for some ports, so to be safe I'm updating all of them. Pointy hat to: kris Notes: svn path=/head/; revision=82300
* BROKEN on 5.1: bad C++Kris Kennaway2003-05-181-1/+7
| | | | Notes: svn path=/head/; revision=81207
* Clear moonlight beckons.Ade Lovett2003-03-072-1/+1
| | | | | | | | | | Requiem mors pacem pkg-comment, And be calm ports tree. E Nomini Patri, E Fili, E Spiritu Sancti. Notes: svn path=/head/; revision=77045
* There is no libgcc_r.a anymore.Maxim Sobolev2001-02-281-1/+1
| | | | Notes: svn path=/head/; revision=38885
* Prevent unnecessary unconditional autoheader call. This should fix bento builds.Maxim Sobolev2000-10-191-0/+11
| | | | | | | | | <AntiGNU mode> I hate auto* </AntiGNU mode> Notes: svn path=/head/; revision=33999
* Add nil - a really eye-candy multiplayer game.Maxim Sobolev2000-09-298-0/+807
See http://www.linuxworld.com/linuxworld/lw-2000-04/lw-04-nil.html for details. Notes: svn path=/head/; revision=33248