summaryrefslogtreecommitdiff
path: root/games/gma (unfollow)
Commit message (Collapse)AuthorFilesLines
1999-08-29$Id$ -> $FreeBSD$Peter Wemm1-1/+1
Notes: svn path=/head/; revision=21085
1999-08-25backout change by obrienMichael Haro1-31/+10
Notes: svn path=/head/; revision=20961
1999-08-25Change Id->FreeBSD.David E. O'Brien1-10/+31
Notes: svn path=/head/; revision=20948
1999-08-02Re-enforce caps, no period. An "exceptions" file has been createdTim Vanderhoek1-1/+1
containing the ports editors/vim5, sysutils/star, and one other. Notes: svn path=/head/; revision=20500
1999-06-22Typo ("go-maku" -> "go-moku").Satoshi Asami1-1/+1
Notes: svn path=/head/; revision=19623
1999-06-22PR: 12327Foxfair Hu5-0/+32
Submitted by: Ying-Chieh Liao <ijliao@Terry.Dorm10.NCTU.edu.tw> GMA or "The Go-Moku Apprentice" is a computerized go-moku player that learns playing the game entirely from its opponent. It was written for fun by Johan Walles (d92-jwa@nada.kth.se) in October 1998. The goal of Go-Moku is to get five (or more) marks in a row (horisontally, vertically or diagonally). You get to put one mark each time it is your turn. WWW: http://www.student.nada.kth.se/~d92-jwa/code/ Notes: svn path=/head/; revision=19616