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* Update to 0.62.Eric Anholt2003-05-061-1/+1
| | | | | | | | PR: ports/51855 Submitted by: Ports Fury Notes: svn path=/head/; revision=80297
* Update to 0.61.Maxim Sobolev2001-04-271-1/+1
| | | | Notes: svn path=/head/; revision=41977
* Update to GLTron 0.59. WARNING: This requires an enormous amount of CPUWill Andrews2000-05-181-1/+1
| | | | | | | | | to run! If you don't have sound, be sure to compile with -DNO_SOUND. Helped by: sobomax Notes: svn path=/head/; revision=28546
* Update to 0.53Chris Piazza2000-02-171-1/+1
| | | | | | | | PR: 16694 Submitted by: Will Andrews <andrews@technologist.com> Notes: svn path=/head/; revision=25902
* Update port to 0.46Chris D. Faulhaber1999-12-251-1/+1
| | | | | | | | PR: 15646 Submitted by: Maintainer Notes: svn path=/head/; revision=24088
* Update to version 0.43Chris Piazza1999-08-251-1/+1
| | | | | | | | PR: 13328 Submitted by: maintainer Notes: svn path=/head/; revision=20955
* Gltron, a 3d 'worm' type game for two players. The objective is toChris Piazza1999-08-011-0/+1
not drive into a wall. PR: 12788 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su> Notes: svn path=/head/; revision=20458