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* - Fix build on -currentKirill Ponomarev2003-10-151-0/+4
| | | | Notes: svn path=/head/; revision=91302
* update games/digger-vgl: 1.0 -> 20020314Daichi GOTO2003-08-051-20/+13
| | | | | | | | PR: 55243 Submitted by: KATO Tsuguru <tkato@prontomail.com> Notes: svn path=/head/; revision=86332
* Let be hohest: I really don't have a time now to properly maintain allMaxim Sobolev2003-07-291-1/+1
| | | | | | | | these great pieces of software, so that let others with more free time to take over them. Notes: svn path=/head/; revision=85841
* Clear moonlight beckons.Ade Lovett2003-03-071-0/+1
| | | | | | | | | | Requiem mors pacem pkg-comment, And be calm ports tree. E Nomini Patri, E Fili, E Spiritu Sancti. Notes: svn path=/head/; revision=77045
* Update version number of SDL shared library.Maxim Sobolev2003-01-021-1/+1
| | | | Notes: svn path=/head/; revision=72210
* Chase increase of libSDL version number.Maxim Sobolev2002-04-171-1/+1
| | | | Notes: svn path=/head/; revision=57807
* Merge in numerous local fixes:Maxim Sobolev2001-09-221-2/+5
| | | | | | | | | | | | | | | - when outputing character to the screen check that we actually have a character for the charcode supplied. This fixes potential segfault when user types in some character that isn't in the table; - don't hog all CPU time when playing level completion sound. This also makes level completion sound much more less jerky; - by default use sdl12 library instead of sdl10, because sdl10 is at the end of its lifecycle and would be retired RSN. Bump PPORTREVISION to indicate that major changes were made. Notes: svn path=/head/; revision=48086
* Move:Maxim Sobolev2001-04-091-1/+1
| | | | | | | | | | devel/sdl --> devel/sdl10 devel/sdl-devel --> devel/sdl12 Repo-copy by: asami Notes: svn path=/head/; revision=41125
* ONLY_FOR_ARCHS=i386 (alphas don't have libvgl yet).Maxim Sobolev2001-03-111-0/+2
| | | | | | | Submitted by: http://havk.org/alpha/ Notes: svn path=/head/; revision=39579
* Fix build if WITH_SOUND is defined.Maxim Sobolev2000-11-291-1/+1
| | | | | | | Prompted by: Donald J . Maddox <dmaddox@sc.rr.com> Notes: svn path=/head/; revision=35503
* Whitespace-only:Maxim Sobolev2000-11-011-11/+11
| | | | | | | Make indentation uniform across my ports. Notes: svn path=/head/; revision=34558
* New port of Digger - a VGL version of the famous Digger game. AFAIK it is theMaxim Sobolev2000-05-221-0/+47
fist full-blown game with VGL support ;). Very suitable it you have nothing to do while your computer assembling bits of 'make buildworld' (the game uses only about 5% CPU on my P133 laptop). PR: 18112 Submitted by: me Notes: svn path=/head/; revision=28679