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* - COPYTREE_* are now part of bsd.port.mkPav Lucistnik2007-03-241-7/+0
* - Chase net/enet update.Stanislav Sedov2007-02-053-1/+43
* - UnbrokeStanislav Sedov2006-09-243-35/+52
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-0/+1
* BROKEN: Does not buildKris Kennaway2006-09-171-0/+2
* Maintainer asked to return these ports to the pool.Mark Linimon2006-09-041-1/+1
* - Fix wrong target names from my last patch.Alejandro Pulver2006-08-081-2/+2
* - Update to version 2005.08.29.Alejandro Pulver2006-08-078-91/+479
* Remove USE_REINPLACE for categories starting with a GEdwin Groothuis2006-05-071-1/+0
* SHA256ifyEdwin Groothuis2006-01-221-0/+1
* - Don't remove what belongs to mtreePav Lucistnik2006-01-051-2/+0
* o Add wrapper scripts for the executables cube_client and cube_server, andRenato Botelho2005-10-066-898/+922
* Unbreak (fix build on 5.X and -CURRENT).Alexey Dokuchaev2004-09-232-7/+20
* BROKEN on 5.x: Does not compileKris Kennaway2004-09-181-1/+7
* - Update to 2004.05.22Pav Lucistnik2004-06-044-32/+323
* Add size data.Trevor Johnson2004-03-181-0/+1
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-0/+1
* - Use new knobs from bsd.sdl.mkKirill Ponomarev2004-01-201-3/+1
* Remove a MASTER_SITE with a corrupt DISTFILE as reported by bento.Tom Hukins2003-09-231-2/+1
* De-pkg-comment.Akinori MUSHA2003-02-212-1/+1
* Add cube, it's a 3D OpenGL first person shooter game.Vanilla I. Shu2003-01-217-0/+710