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* - Update to version 1.6.0Kirill Ponomarev2003-11-161-36/+36
| | | | | | | | PR: 59331 Submitted by: Ports Fury Notes: svn path=/head/; revision=94095
* Update to version 1.3.0Dmitry Sivachenko2002-07-151-33/+36
| | | | | | | | PR: 40621 Submitted by: KATO Tsuguru <tkato@prontomail.com> Notes: svn path=/head/; revision=63032
* - Repocopy and move games/crossfire to games/crossfire-serverPatrick Li2002-03-081-2161/+35
| | | | | | | | | | | | | | and games/crossfire-client - Update games/crossfire-client to 1.1.0 and games/crossfire-server to 1.0.0 PR: 34450 Submitted by: Jasper Jongmans <j.jongmans@aprogas.net> Repocopied by: joe Approved by: portmgr Notes: svn path=/head/; revision=55702
* - PORTDOCS policePatrick Li2001-12-241-851/+851
| | | | | | | | - DOCSDIR support to some - Brush out some lint Notes: svn path=/head/; revision=52072
* - Fix dependancyKevin Lo2000-12-021-108/+108
| | | | | | | | | | | - Support CFLAGS/PREFIX properly - tar -> TAR PR: 23223 Submitted by: Ports Fury Notes: svn path=/head/; revision=35600
* Move manpages from pkg/PLIST to MAN* macro in Makefile.Steve Price1998-09-281-2/+0
| | | | Notes: svn path=/head/; revision=13486
* Update to latest crossfire version.Andreas Klemm1998-08-311-4/+46
| | | | | | | | This will be the latest version, the author has a new version in the pipeline. This version will only get bugfixes from now on. Notes: svn path=/head/; revision=12970
* Update to newest version 0.94.1Andreas Klemm1998-05-081-1522/+2109
| | | | | | | | | | | | Make port PREFIX clean solve gettimeofday compile problem (patch-ao) sanitize order of header file inclusion in common/porting.c so that MIN and MAX don't get redefined (patch-ap) updated PLIST added dirrm statements in PLIST to allow proper removal of package Notes: svn path=/head/; revision=10910
* There is no lib/shutdown installed.Satoshi Asami1997-09-261-1/+0
| | | | Notes: svn path=/head/; revision=8028
* Added crossfire shutdown and forbid file and added this to PLIST.Andreas Klemm1997-01-261-0/+2
| | | | Notes: svn path=/head/; revision=5447
* update port to new version 0.93.0Andreas Klemm1997-01-251-2/+3
| | | | Notes: svn path=/head/; revision=5439
* Added two patches from crossfire mailinglist.Andreas Klemm1996-11-031-2/+0
| | | | | | | | | | 1) get experience points if you use skills 2) don't crash if player logs in with 2 skills enabled 3) cleaned up PLIST (removed 2 player characters of mine which aren't part of the distribution) Notes: svn path=/head/; revision=4278
* added crossfire 0.92.8Andreas Klemm1996-11-021-0/+1534
crossfire is a multiplayer graphical arcade and adventure game made for X-Windows. It contains elements of various famous games like nethack and moria. There are different quests to solve, many maps make the game really interesting. Nice sound capabilities via rplay. Different players can form a team over network. Treasure and experience points will be shared equally among the players of a team. Could please someone try to fix the password authentication ?! In server/main.c the function check_passwd doesn't work properly. I made a workaround returning always ok (1) here and marked it as UGLY_PASSWORD_HACK... Notes: svn path=/head/; revision=4256