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* Upgrade criticalmass to 0.98, also fixing gcc 3 build problems.Neil Blakey-Milner2003-08-221-9/+5
| | | | Notes: svn path=/head/; revision=87527
* Add missing manpage and bump PORTREVISIONKris Kennaway2003-06-091-0/+3
| | | | Notes: svn path=/head/; revision=82581
* Move inclusion of bsd.port.pre.mk later in the file for conditional BROKENKris Kennaway2003-06-041-6/+6
| | | | | | | | | | tag. Early inclusion caused problems for some ports, so to be safe I'm updating all of them. Pointy hat to: kris Notes: svn path=/head/; revision=82300
* BROKEN on 5.1: does not compileKris Kennaway2003-05-181-1/+7
| | | | Notes: svn path=/head/; revision=81209
* Clear moonlight beckons.Ade Lovett2003-03-071-0/+1
| | | | | | | | | | Requiem mors pacem pkg-comment, And be calm ports tree. E Nomini Patri, E Fili, E Spiritu Sancti. Notes: svn path=/head/; revision=77045
* Update version number of SDL shared library.Maxim Sobolev2003-01-021-1/+1
| | | | Notes: svn path=/head/; revision=72210
* Actually depend on SDL libraries as necessary.Neil Blakey-Milner2002-09-091-0/+4
| | | | | | | Submitted by: Tilman Linneweh <tilman@arved.de> Notes: svn path=/head/; revision=65944
* Add criticalmass 0.97, an SDL/OpenGL space shoot'em up game.Neil Blakey-Milner2002-08-301-0/+30
Notes: svn path=/head/; revision=65324