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* Teach MASTER_SITES about new MASTER_SITE_SOURCEFORGE.Maxim Sobolev2000-06-141-1/+2
| | | | Notes: svn path=/head/; revision=29595
* Add manpage to MAN6Kris Kennaway2000-06-051-0/+2
| | | | Notes: svn path=/head/; revision=29195
* Update to version 0.9.11.Jim Mock2000-04-143-2/+11
| | | | Notes: svn path=/head/; revision=27535
* update portname/portversion stuff (games commit part 1, a-c)Michael Haro2000-04-141-2/+2
| | | | Notes: svn path=/head/; revision=27502
* Update to version 0.9.10. I added patch-ab to simply rip a comment out ofJim Mock2000-04-013-3/+19
| | | | | | | | configure that tells you glibc isn't installed but doesn't matter anyway for the GTK client, which is what we're installing. Notes: svn path=/head/; revision=27211
* Update to version 0.9.9.Jim Mock2000-03-273-3/+10
| | | | Notes: svn path=/head/; revision=27088
* Update to version 0.9.8.Jim Mock2000-03-233-3/+9
| | | | Notes: svn path=/head/; revision=26986
* Update to version 0.9.7.Jim Mock2000-03-233-3/+6
| | | | Notes: svn path=/head/; revision=26969
* Update to version 0.9.6.Jim Mock2000-03-214-17/+27
| | | | Notes: svn path=/head/; revision=26928
* Update to version 0.9.5.Jim Mock2000-03-094-9/+33
| | | | Notes: svn path=/head/; revision=26686
* Bruteforce bitchslap this port into respecting CFLAGS.Bill Fumerola2000-03-072-2/+12
| | | | | | | Approved by: jim Notes: svn path=/head/; revision=26598
* Remove "-O3 -g" from CFLAGS.Jim Mock2000-03-051-0/+11
| | | | | | | Submitted by: kris Notes: svn path=/head/; revision=26547
* Update to version 0.9.2Jim Mock2000-03-033-3/+11
| | | | Notes: svn path=/head/; revision=26507
* Update to version 0.9.1Jim Mock2000-03-022-3/+3
| | | | Notes: svn path=/head/; revision=26498
* Fix a grammatical error. There was a 'try' missing.Jim Mock2000-03-011-1/+1
| | | | Notes: svn path=/head/; revision=26462
* Import of corewars.Jim Mock2000-03-015-0/+70
Core Wars is a simulation game in which a number of programs are loaded into a virtual machine and executed. The programs can try to crash each other, manipulate each other, overwrite as much memory as they can, etc.. The "best" program is selected according to a scoring mechanism which involves the number of memory cells the program has overwritten, the number of other programs it has crashed, and whether/when it crashed. Notes: svn path=/head/; revision=26460