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* Add size data.Trevor Johnson2004-03-181-0/+1
| | | | | | | Approved by: maintainers Notes: svn path=/head/; revision=104360
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-0/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* Update to 0.11.2Edwin Groothuis2004-02-083-9/+2
| | | | Notes: svn path=/head/; revision=100368
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-0/+1
| | | | | | | (Part 2) Notes: svn path=/head/; revision=99920
* Upgrade to 0.11.1Edwin Groothuis2004-02-015-124/+131
| | | | Notes: svn path=/head/; revision=99749
* Move more of my ports which use one or more SDL libraries towards USE_SDL.Edwin Groothuis2004-01-201-6/+2
| | | | | | | Submitted by: edwin@mavetju.org Notes: svn path=/head/; revision=98642
* Update to version 0.11.0Edwin Groothuis2004-01-075-123/+175
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Version 0.11.0 ============== 2004-01-06 - Added Programm options to the game. For more information run BomberClone with -help. - Compiler Flag added for disabling debuging. Compiler Flags -ggdb and -O0 won'T be set no more. ./configure --disable-debug - Added smal help screen in the multiplayer selection screen. - Fixed: If the player is move on a field where is currently an explosion then will the player die. - wrote new OpenGameCache Server for this game and other games. This server is working almost the same way as BCMServ did. Except that there is no Broadcasted chat for now (but i will enable this soon again). OGC Link: http://bomberclone.sourceforge.net/OpenGameCache/ - Menuhandling complete rewritten and changed. GUI created for menus: lists, buttons, check boxes labels and other things created. -new menugraphics made by DJ Mirage. -mapmenu written by Patty -the bad response form the game to users action should be fixed. - FullScreen switching from within the game by pressing (F8 Works for some Reason only in Linux) - Changed part of the Networkhandling to detect who is the Game Server. - AI Players can join network games. - Changed all positions and framenumbers to float. Together with this i can drop the hard 20ms gameloop limitation. So the game will be able to run on slower systems and compare the loss of frames. - some more music tracks added to the game. DJ Mirage made a page where people could upload some songs. - BomberClone music file "cinderella_clown.mod" thanks to Psycho (http://www.moods.2xs.de/) Submitted by: edwin@mavetju.org Notes: svn path=/head/; revision=97531
* USE_REINPLACE need be defined only when REINPLACE_CMD is used.Trevor Johnson2003-11-171-1/+0
| | | | Notes: svn path=/head/; revision=94172
* Update to 0.10.1Edwin Groothuis2003-10-046-84/+77
| | | | Notes: svn path=/head/; revision=90206
* Upgrade to version 0.10.0Edwin Groothuis2003-07-296-31/+76
| | | | Notes: svn path=/head/; revision=85800
* Update to version 0.9.9Edwin Groothuis2003-06-137-60/+59
| | | | | | | | | | | | | | | I just released the new version of BomberClone. Some of the changes are: - sound support - dead scene if someone died - new type of powerup to collect called specials - AI players for the single mode - firewall option - alot fixes Notes: svn path=/head/; revision=82900
* One of the distfiles has changed suffix from .gz to .bz2.Edwin Groothuis2003-05-212-3/+6
| | | | | | | Noticed by: Bill "distfiles" Fenner Notes: svn path=/head/; revision=81643
* Update to version 0.9.8Edwin Groothuis2003-05-123-27/+64
| | | | Notes: svn path=/head/; revision=80815
* Upgrade to version 0.9.8Edwin Groothuis2003-05-123-30/+11
| | | | Notes: svn path=/head/; revision=80810
* New port: games/bombercloneEdwin Groothuis2003-05-088-0/+132
This game is a clone of the game Atomic Bomber Man. Supports single user and network multiplayer mode. Notes: svn path=/head/; revision=80474