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2004-03-16Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis1-1/+1
2004-03-08Properly use SDL everywhere:Edwin Groothuis1-1/+1
2004-03-07- Fix build on non-i386 archKirill Ponomarev2-10/+4
2004-03-06BROKEN on !i386 and !alpha: Does not compileKris Kennaway1-1/+7
2004-03-01- Fix build on non-i386 archKirill Ponomarev2-17/+15
2004-02-26BROKEN on !i386: Does not compileKris Kennaway1-1/+7
2004-02-04Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke1-1/+1
2004-01-29SIZEify.Trevor Johnson1-0/+2
2004-01-22Use the CPIO macro defined in bsd.port.mk.Trevor Johnson1-1/+1
2003-08-12- Update MASTER_SITES and WWW: lineKirill Ponomarev3-18/+18
2003-07-29Let be hohest: I really don't have a time now to properly maintain allMaxim Sobolev1-1/+1
2003-03-07Clear moonlight beckons.Ade Lovett2-1/+1
2003-01-02Update version number of SDL shared library.Maxim Sobolev1-1/+1
2002-07-02Update to 0.8.10.Maxim Sobolev3-17/+14
2002-04-17Chase increase of libSDL version number.Maxim Sobolev1-1/+1
2001-10-05Update to 0.8.9.Maxim Sobolev3-32/+28
2001-04-30Don't hard-code -O9 and various other funky -f optimizationsKris Kennaway1-9/+9
2001-04-09Move:Maxim Sobolev1-1/+1
2001-01-23Honour SDL_CONFIG make var to be in line with another SDL ports.Maxim Sobolev4-4/+48
2000-11-01Whitespace-only:Maxim Sobolev1-2/+2
2000-08-15Correct CATEGORIES - this port belongs to the games, not graphics!Maxim Sobolev1-1/+1
2000-08-11Make these COMMENT files conform to Handbook standard.Will Andrews1-1/+1
2000-08-03(1) Add new variable, XFREE86_VERSION, to specify which version ofSatoshi Asami1-2/+2
2000-06-05Initial import of Amphetamine - nice SDL-based run'n'shoot game.Maxim Sobolev7-0/+222