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* Fix remotely exploitable buffer overflow (CVE-2002-0391).Stefan Eßer2003-07-061-0/+24
| | | | Notes: svn path=/head/; revision=84290
* Fix build on -STABLE: The previous work-around was only tested (andStefan Eßer2003-06-011-6/+4
| | | | | | | worked only) on -CURRENT. This one is tested on both 4.8 and 5.1-RC. Notes: svn path=/head/; revision=81908
* Fix build on 5.1 (remove port's conflicting definition of float_t)Stefan Eßer2003-05-181-0/+12
| | | | Notes: svn path=/head/; revision=81216
* Use stdlib.h instead of malloc.h, which is deprecated.Stefan Eßer2001-11-242-0/+28
| | | | Notes: svn path=/head/; revision=50475
* Upgrade to version 5.0 of ACM.Stefan Eßer1999-02-015-69/+132
| | | | Notes: svn path=/head/; revision=16472
* Fix ELF brokenness caused by wrong assumptions of GNU configure, if anStefan Eßer1998-12-065-8/+58
| | | | | | | | | | | "elf.h" header file is found (assumption was System V.4, which made later configure tests fail). Make myself maintainer of this port (as suggested by the previous maintainer: joerg). Notes: svn path=/head/; revision=15158
* Have manpage installed in man6 where games belong.David E. O'Brien1997-01-032-0/+19
and some /usr/local hardcodings --> ${PREFIX} Notes: svn path=/head/; revision=5191