| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=67210
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svn path=/head/; revision=66877
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display filters built-in.
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svn path=/head/; revision=40528
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svn path=/head/; revision=40520
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PR: ports/24752
Submitted by: HIYAMA Takeshi <th@cis.ibaraki.ac.jp>
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svn path=/head/; revision=37512
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svn path=/head/; revision=37424
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svn path=/head/; revision=37169
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svn path=/head/; revision=35332
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is a "smarter" stretcher and interpolater by Kreed. It looks better
than the -y TV mode :)
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svn path=/head/; revision=35331
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compiling with no optimization!!
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svn path=/head/; revision=35330
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the Alpha still doesn't work; if anyone with an Alpha who wants to
play Snes9X can fix it, please do :)
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svn path=/head/; revision=35275
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FreeBSD machdep joystick handling code. Along with this, make a few
cleanups, and add a new switch, "-joyshift", which enables USB HID
numbering to start with the second gamepad.
The upshot of all this is that I can now play two-player games and
have second player on the gamepad. Yay!
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svn path=/head/; revision=35257
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svn path=/head/; revision=33802
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- Add WWW: line into pkg/DESCR
PR: ports/17462
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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svn path=/head/; revision=27627
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svn path=/head/; revision=27455
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Submitted by: green
Reviewed by: steve
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svn path=/head/; revision=26682
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unix/unix.cpp to build, especially when the Makefile does not have it
defined. Also, along with this, split the patches out into the
customary one-file-per-patch chunks.
I'm not ${MAINTAINER}, but nacai does not mind my working on the
port :)
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svn path=/head/; revision=24226
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svn path=/head/; revision=24193
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svn path=/head/; revision=21875
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o Support CFLAGS/CXXFLAGS
o Make this actually build on my system (alfred had the same problem,
but, oddly enough, green didn't)
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svn path=/head/; revision=21797
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(And the villagers rejoiced!)
Snes9X actually builds now.
(And the villagers rejoiced!)
Snes9X should actually work on the Alpha now.
(And the villagers rejoiced!)
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svn path=/head/; revision=21770
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("Internal compiler error"...probably pgcc's fault) but at least it will
start compiling.
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svn path=/head/; revision=21664
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svn path=/head/; revision=20947
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PR: ports/12485
Submitted by: nakai@maple.ocn.ne.jp
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svn path=/head/; revision=18296
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Now it comes with sound!
But disabled the joystick
PR: ports/10852
Submitted by: nakai@internetsolutions.co.jp
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svn path=/head/; revision=17497
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bsd.port.mk rev. 1.304 for details on the change.
The fix here is one of the following.
(1) Define USE_BZIP2 instead of BUILD_DEPENDS on bzip2 and redefining
EXTRACT_* commands.
(2) Change ${EXTRACT_CMD} to ${TAR} when the command is obviously
calling the "tar" command (i.e., arguments like "-xzf" are spelled
out).
(3) If ${EXTRACT_CMD} is called directly with ${EXTRACT_BEFORE_ARGS},
add ${EXTRACT_AFTER_ARGS} to the command line as well.
(4) If any of EXTRACT_CMD, EXTRACT_BEFORE_ARGS or EXTRACT_AFTER_ARGS
is set, define the other two too.
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svn path=/head/; revision=16518
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and BROKEN some gnome ports until I upgrade it.
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svn path=/head/; revision=16018
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Now this can build from source code.
And can't use sound feature.
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svn path=/head/; revision=16016
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svn path=/head/; revision=15902
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1.227.2.41 (2.2-stable) of bsd.port.mk for this to be interpreted
correctly.
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svn path=/head/; revision=12289
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PR: 7338
Submitted by: Seiichirou Hiraoka <flathill@flathill.gr.jp>
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svn path=/head/; revision=12157
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Super Nintendo Entertainment System(SNES) Emulator
PR: ports/3824
Submitted by: Nakai@Mlab.t.u-tokyo.ac.jp
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svn path=/head/; revision=8446
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