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* - bump all port that indirectly depends on libjpeg and have not yet been ↵Dirk Meyer2009-07-311-1/+1
| | | | | | | | | bumped or updated Requested by: edwin Notes: svn path=/head/; revision=238701
* - Update boost to 1.39Pav Lucistnik2009-07-281-1/+1
| | | | | | | | | | - Split boost port to separate components, with boost-all metaport PR: ports/137054 Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com> (maintainer) Notes: svn path=/head/; revision=238504
* update devel/physfs to 2.0.0Oliver Lehmann2009-04-041-2/+2
| | | | | | | bump PORTREVISION on the affected ports Notes: svn path=/head/; revision=231579
* - UnbreakDmitry Marakasov2009-03-102-3/+12
| | | | Notes: svn path=/head/; revision=229858
* - Chase devil shlib bumpMartin Wilke2009-02-201-1/+2
| | | | Notes: svn path=/head/; revision=228738
* - Mark BROKEN: does not compile (error: redefinition of typedef ↵Pav Lucistnik2009-02-101-0/+2
| | | | | | | | | '__GLXextFuncPtr') Reported by: pointyhat Notes: svn path=/head/; revision=228005
* - Update to 0.5-0Dmitry Marakasov2008-10-023-62/+13
| | | | Notes: svn path=/head/; revision=221136
* - Update to 0.4-0Dmitry Marakasov2008-09-033-8/+12
| | | | Notes: svn path=/head/; revision=219783
* LOVE is an open-source 2D game engine which uses the versatile LuaDmitry Marakasov2008-08-014-0/+105
scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games. WWW: http://www.love2d.org/ Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=217921