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* Use gmake instead of using rules that may or may not work depending of theAntoine Brodin2015-03-171-2/+1
* - Release ports maintained by games@Dmitry Marakasov2014-10-311-1/+1
* - Bring some games-related archivers ports under games@ wingAlexey Dokuchaev2014-09-071-1/+1
* Convert archivers to USES=zipBaptiste Daroussin2014-03-071-2/+1
* Convert to USES=dos2unixBaptiste Daroussin2013-11-181-2/+2
* Support stage.Vanilla I. Shu2013-09-251-2/+1
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Augment CATEGORIES.Alexey Dokuchaev2012-10-261-1/+1
* - Trim the header per new world orderAlexey Dokuchaev2012-10-211-6/+4
* Utilize NO_WRKSUBDIR and reformat Makefile slightly.Alexey Dokuchaev2011-08-311-4/+5
* - Get Rid MD5 supportMartin Wilke2011-03-181-1/+0
* - Unbreak on sparc64 [*]Alexey Dokuchaev2006-03-221-11/+4
* Use .SILENT meta-source instead of numerous `@'-prefixes.Alexey Dokuchaev2006-01-241-5/+5
* BROKEN on sparc64: (still) does not compileKris Kennaway2006-01-141-1/+7
* Add SHA256 hashes to my ports in this category.Alexey Dokuchaev2005-12-201-0/+1
* Unbreak on sparc64.Alexey Dokuchaev2005-10-251-8/+3
* BROKEN on sparc64: Does not compileKris Kennaway2005-08-311-1/+7
* Unbreak the build on 4.X.Alexey Dokuchaev2005-07-181-2/+2
* Add Dzip, file compression utility specializing in Quake demo compression.Alexey Dokuchaev2005-06-073-0/+51