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-rw-r--r--irc/unreal/files/patch-config.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/irc/unreal/files/patch-config.h b/irc/unreal/files/patch-config.h
new file mode 100644
index 000000000000..d29dce038909
--- /dev/null
+++ b/irc/unreal/files/patch-config.h
@@ -0,0 +1,29 @@
+--- include/config.h Sun Mar 13 22:02:43 2005
++++ include/config.h Mon Mar 21 09:10:41 2005
+@@ -201,16 +201,16 @@
+ * these are only the recommened names and paths. Change as needed.
+ * You must define these to something, even if you don't really want them.
+ */
+-#define CPATH "unrealircd.conf" /* server configuration file */
+-#define MPATH "ircd.motd" /* server MOTD file */
+-#define SMPATH "ircd.smotd" /* short MOTD file */
+-#define RPATH "ircd.rules" /* server rules file */
+-#define OPATH "oper.motd" /* Operators MOTD file */
+-#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
+-#define PPATH "ircd.pid" /* file for server pid */
+-#define VPATH "ircd.svsmotd" /* Services MOTD append. */
+-#define BPATH "bot.motd" /* Bot MOTD */
+-#define IRCDTUNE "ircd.tune" /* tuning .. */
++#define CPATH "%%PREFIX%%/etc/Unreal/unrealircd.conf" /* server configuration file */
++#define MPATH "%%PREFIX%%/etc/Unreal/ircd.motd" /* server MOTD file */
++#define SMPATH "%%PREFIX%%/etc/Unreal/ircd.smotd" /* short MOTD file */
++#define RPATH "%%PREFIX%%/etc/Unreal/ircd.rules" /* server rules file */
++#define OPATH "%%PREFIX%%/etc/Unreal/oper.motd" /* Operators MOTD file */
++#define LPATH "%%LOGDIR%%/debug.log" /* Where the debug file lives, if DEBUGMODE */
++#define PPATH "%%RUNDIR%%/ircd.pid" /* file for server pid */
++#define VPATH "%%PREFIX%%/etc/Unreal/ircd.svsmotd" /* Services MOTD append. */
++#define BPATH "%%PREFIX%%/etc/Unreal/bot.motd" /* Bot MOTD */
++#define IRCDTUNE "%%RUNDIR%%/ircd.tune" /* tuning .. */
+
+ /* CHROOTDIR
+ *